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General::Server Discussion Discussion about emulator servers. Do not post support topics here. |

05-11-2005, 01:37 PM
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Hill Giant
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Join Date: Nov 2003
Location: in your mind
Posts: 129
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asd
you should have leaders of each group, player leaders or gm ones that would pwn..
and they can promote people to officers and such
(remember no flaming on the forums so you cant make fun of my idea)
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05-11-2005, 02:39 PM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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If there's no flaming on these forums then you need a new sig
I don't know if what you mean is realm-wide officers and such, but the guild system, of course, already has support for leaders and officers.
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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05-12-2005, 01:48 AM
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Dragon
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Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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Interesting ideas, if you figure how to change player tag color, i'd like to know how, because i was always told it was client side and couldnt set it manually via eqemu :(
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05-12-2005, 02:12 AM
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Demi-God
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Join Date: Mar 2004
Posts: 1,066
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You have to tell the other players that the player whose tag is being changed is /roleplay (if you want it purple), GM (if you want it green), or PvP (if you want it red), or turn them off to have it blue.
Oh, and there's also this peach/orange color if they're both PvP *and* roleplay. Rog might want to keep that one in mind if he finds a use for it :P
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<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
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05-12-2005, 05:16 AM
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Administrator
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Join Date: Jul 2003
Location: Massachusetts
Posts: 708
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Quote:
Originally Posted by RangerDown
Oh, and there's also this peach/orange color if they're both PvP *and* roleplay. Rog might want to keep that one in mind if he finds a use for it :P
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Hmm.. I will have to check that out.. May come in handy for showing non-threat players that are able to attack you. (Players in Opposite Territory Zones)
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05-12-2005, 06:55 AM
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Sarnak
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Join Date: Nov 2004
Location: Windsor, Ontario, Canada
Posts: 59
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like richardo said a fair ammount of people like pve more then pvp, so what you should do from swg is make it so people can pick between 2 factions or just stay neutral, and if they pick a side make it also like swg where they can be covert (hiding your factiong) or overt (showing your faction off like a gay man at the million man march) and with covert and overts thats where the tef from swg comes in =D
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formerly A fire inside
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05-12-2005, 07:42 AM
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Administrator
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Join Date: Jul 2003
Location: Massachusetts
Posts: 708
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Quote:
Originally Posted by canehdian
like richardo said a fair ammount of people like pve more then pvp, so what you should do from swg is make it so people can pick between 2 factions or just stay neutral, and if they pick a side make it also like swg where they can be covert (hiding your factiong) or overt (showing your faction off like a gay man at the million man march) and with covert and overts thats where the tef from swg comes in =D
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nah, then theres no fun.. cause then nobody will go PvP.. =\
A Gay Man at the million man march? When I played SWG, I was one of the few people who were overt all the time excluding jedi knights. I even went and declared before getting my buffs.
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05-13-2005, 06:45 AM
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Sarnak
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Join Date: Mar 2005
Location: Norrath
Posts: 30
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Well, I like it. The EQ and WoW ideas are best. I like the idea of the name colors, but I'm not quite sure that'd be very visible...oh well, sneak attack bitch! I think that the person before me was right...your GM's will have ALOT to do with it. Just take your time and this could end up a badass server. Maybe even as good as RA was.
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05-13-2005, 08:38 AM
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Sarnak
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Join Date: Nov 2004
Location: Windsor, Ontario, Canada
Posts: 59
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you could do something from DAoC where you have to take a item from the opposing city to get a nice items, pvp points, or something along those lines
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From The Biggest tool ever
Server Op of A server in development! =D
formerly A fire inside
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05-12-2005, 02:29 AM
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Administrator
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Join Date: Jul 2003
Location: Massachusetts
Posts: 708
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Quote:
Originally Posted by KhaN
Interesting ideas, if you figure how to change player tag color, i'd like to know how, because i was always told it was client side and couldnt set it manually via eqemu :(
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When a player zones in, I will modify the code that sends out the 'new player' to show that the new player is Roleplay, or PvP, and I'll need to set it to send the appropriate one depending on the faction between the new player and the player receiving the packet.
Then when a player changes status, Ex a Qeynos Player gets TEF, I will have it tell all the Freeport Players in the zone that that player now has a PvP Flag (Red Name).
I will play with it this weekend to see if I can get it working like this (To send out seperate packets), I'll let you know if I get it to work.. It should be possible.
Quote:
Originally Posted by dark_one
you should have leaders of each group, player leaders or gm ones that would pwn..
and they can promote people to officers and such
(remember no flaming on the forums so you cant make fun of my idea)
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No. This will lead to favoritism.. Players will want so and so to be the leader, and then that leader will play favoritism to who is officers, etc... The Factional System will not be guild based like Richardo's server, and players will still be able to create their own guilds (However, guilds must be aligned to a faction and can only invite that faction players).
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Last edited by Rogean; 05-12-2005 at 10:39 AM..
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