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  #1  
Old 05-15-2005, 02:37 AM
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Im new to compiling , how would I go about removing it from the project ? or is that to complicated to explain here? anyways thanks for the reply
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  #2  
Old 05-15-2005, 03:19 AM
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When you open Visual Studio to the left hand side, you'll see the project window with all the files listed (Visual Studio 6.0 requires you tab over.) Under both World and Zone Source Files EQNetwork.cpp will be listed. Just highlight it both times and and hit delete. If you want to be sure, also remove EQNetwork.h which is listed under World and Zone Header Files.
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Old 05-15-2005, 06:41 AM
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ok , with out that taken out I get about four errors having to do with EQstream but once I highlight it and remove it I get this

Linking...
client.obj : error LNK2001: unresolved external symbol "public: static unsigned char EQApplicationPacket::default_opcode_size" (?default_opcode_size@EQApplicationPacket@@2EA)
client.obj : error LNK2019: unresolved external symbol "protected: __thiscall EQPacket::EQPacket(unsigned short,unsigned char const *,unsigned int)" (??0EQPacket@@IAE@GPBEI@Z) referenced in function "public: __thiscall EQApplicationPacket::EQApplicationPacket(void)" (??0EQApplicationPacket@@QAE@XZ)
client.obj : error LNK2019: unresolved external symbol "public: __thiscall EQPacket::~EQPacket(void)" (??1EQPacket@@QAE@XZ) referenced in function $L109204
client.obj : error LNK2019: unresolved external symbol "public: void __thiscall EQApplicationPacket::SetOpcode(enum EmuOpcode)" (?SetOpcode@EQApplicationPacket@@QAEXW4EmuOpcode@@ @Z) referenced in function "public: __thiscall EQApplicationPacket::EQApplicationPacket(enum EmuOpcode)" (??0EQApplicationPacket@@QAE@W4EmuOpcode@@@Z)
client.obj : error LNK2019: unresolved external symbol "public: enum EmuOpcode const __thiscall EQApplicationPacket::GetOpcodeConst(void)const " (?GetOpcodeConst@EQApplicationPacket@@QBE?BW4EmuOp code@@XZ) referenced in function "public: enum EmuOpcode const __thiscall EQApplicationPacket::GetOpcode(void)const " (?GetOpcode@EQApplicationPacket@@QBE?BW4EmuOpcode@ @XZ)
packet_dump.obj : error LNK2001: unresolved external symbol "public: enum EmuOpcode const __thiscall EQApplicationPacket::GetOpcodeConst(void)const " (?GetOpcodeConst@EQApplicationPacket@@QBE?BW4EmuOp code@@XZ)
packet_dump_file.obj : error LNK2001: unresolved external symbol "public: enum EmuOpcode const __thiscall EQApplicationPacket::GetOpcodeConst(void)const " (?GetOpcodeConst@EQApplicationPacket@@QBE?BW4EmuOp code@@XZ)
client.obj : error LNK2019: unresolved external symbol "public: void __thiscall EQStream::SendDisconnect(void)" (?SendDisconnect@EQStream@@QAEXXZ) referenced in function "public: void __thiscall EQStream::Close(void)" (?Close@EQStream@@QAEXXZ)
client.obj : error LNK2019: unresolved external symbol "public: void __thiscall EQStream::QueuePacket(class EQApplicationPacket const *,bool)" (?QueuePacket@EQStream@@QAEXPBVEQApplicationPacket @@_N@Z) referenced in function "public: void __thiscall Client::QueuePacket(class EQApplicationPacket const *,bool)" (?QueuePacket@Client@@QAEXPBVEQApplicationPacket@@ _N@Z)
client.obj : error LNK2019: unresolved external symbol "public: class EQApplicationPacket * __thiscall EQStream::PopPacket(void)" (?PopPacket@EQStream@@QAEPAVEQApplicationPacket@@X Z) referenced in function "public: bool __thiscall Client::Process(void)" (?Process@Client@@QAE_NXZ)
console.obj : error LNK2001: unresolved external symbol "class OpcodeManager * EQOpcodeManager" (?EQOpcodeManager@@3PAVOpcodeManager@@A)
net.obj : error LNK2001: unresolved external symbol "class OpcodeManager * EQOpcodeManager" (?EQOpcodeManager@@3PAVOpcodeManager@@A)
net.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall OpcodeManager::SetOpcode(enum EmuOpcode,unsigned short)" (?SetOpcode@OpcodeManager@@UAEXW4EmuOpcode@@G@Z)
net.obj : error LNK2001: unresolved external symbol "public: virtual enum EmuOpcode __thiscall SharedOpcodeManager::EQToEmu(unsigned short)" (?EQToEmu@SharedOpcodeManager@@UAE?AW4EmuOpcode@@G @Z)
net.obj : error LNK2001: unresolved external symbol "public: virtual unsigned short __thiscall SharedOpcodeManager::EmuToEQ(enum EmuOpcode)" (?EmuToEQ@SharedOpcodeManager@@UAEGW4EmuOpcode@@@Z )
net.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall SharedOpcodeManager::ReloadOpcodes(char const *)" (?ReloadOpcodes@SharedOpcodeManager@@UAE_NPBD@Z)
net.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall SharedOpcodeManager::LoadOpcodes(char const *)" (?LoadOpcodes@SharedOpcodeManager@@UAE_NPBD@Z)
net.obj : error LNK2019: unresolved external symbol "public: __thiscall OpcodeManager::OpcodeManager(void)" (??0OpcodeManager@@QAE@XZ) referenced in function "public: __thiscall SharedOpcodeManager::SharedOpcodeManager(void)" (??0SharedOpcodeManager@@QAE@XZ)
net.obj : error LNK2019: unresolved external symbol "public: void __thiscall EQStreamFactory::Close(void)" (?Close@EQStreamFactory@@QAEXXZ) referenced in function _main
net.obj : error LNK2019: unresolved external symbol "public: class EQStream * __thiscall EQStreamFactory::Pop(void)" (?Pop@EQStreamFactory@@QAEPAVEQStream@@XZ) referenced in function _main
net.obj : error LNK2019: unresolved external symbol "public: bool __thiscall EQStreamFactory::Open(void)" (?Open@EQStreamFactory@@QAE_NXZ) referenced in function _main
net.obj : error LNK2019: unresolved external symbol "public: __thiscall EQStreamFactory::EQStreamFactory(enum EQStreamType,int)" (??0EQStreamFactory@@QAE@W4EQStreamType@@H@Z) referenced in function _$E1
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: char const * __thiscall SharedLibrary::GetError(void)" (?GetError@SharedLibrary@@QAEPBDXZ) referenced in function "public: bool __thiscall LoadEMuShareMemDLL::Load(void)" (?Load@LoadEMuShareMemDLL@@QAE_NXZ)
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: void * __thiscall SharedLibrary::GetSym(char const *)" (?GetSym@SharedLibrary@@QAEPAXPBD@Z) referenced in function "public: bool __thiscall LoadEMuShareMemDLL::Load(void)" (?Load@LoadEMuShareMemDLL@@QAE_NXZ)
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: virtual bool __thiscall SharedLibrary::Load(char const *)" (?Load@SharedLibrary@@UAE_NPBD@Z) referenced in function "public: bool __thiscall LoadEMuShareMemDLL::Load(void)" (?Load@LoadEMuShareMemDLL@@QAE_NXZ)
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: __thiscall SharedLibrary::SharedLibrary(void)" (??0SharedLibrary@@QAE@XZ) referenced in function "public: __thiscall LoadEMuShareMemDLL::LoadEMuShareMemDLL(void)" (??0LoadEMuShareMemDLL@@QAE@XZ)
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: virtual void __thiscall SharedLibrary::Unload(void)" (?Unload@SharedLibrary@@UAEXXZ) referenced in function "public: virtual void __thiscall LoadEMuShareMemDLL::Unload(void)" (?Unload@LoadEMuShareMemDLL@@UAEXXZ)
EMuShareMem.obj : error LNK2019: unresolved external symbol "public: virtual __thiscall SharedLibrary::~SharedLibrary(void)" (??1SharedLibrary@@UAE@XZ) referenced in function "public: virtual __thiscall LoadEMuShareMemDLL::~LoadEMuShareMemDLL(void)" (??1LoadEMuShareMemDLL@@UAE@XZ)
.\../build/World.exe : fatal error LNK1120: 25 unresolved externals


any idea why?
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  #4  
Old 05-15-2005, 07:13 AM
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EQStream needs to be compiled WHat are the errors? Winsock?
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  #5  
Old 05-15-2005, 10:10 AM
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and where would I get the source for eqstream from to compile it? and I assume if I do that hack you posted I can get rid of the errors there , thanks alot for your patience and time.
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Old 05-15-2005, 10:21 AM
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EQStream is included with the source under the common folder. Didn't you say you removed it from the project when it gave you errors? Looking at your last post with all the linking errors, you're also missing a lot of other files in your project. Are you using Visual Studio 2003? If so, re-grab the CVS and open the server.sln to compile the project. It should work fine. If you're using Visual Studio 6.0 or just can't get it to compile, I posted the perl enabled binaries here: http://eqemulator.net/forums/showthread.php?t=18556 and a database that will work with it here: http://eqemulator.net/forums/showthread.php?t=18564
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  #7  
Old 05-15-2005, 10:24 PM
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no , I removed EQnetwork.cpp not Eqstream
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