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Old 05-30-2005, 10:31 AM
GeorgeS
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Default Tutorial 2 - Creating Transparent Objects

This method uses an external program I wrote which takes the .scn file containing the 3ds object and texture info and replaces key portions to be transparent in EQ. This is also an easy way to import lots of transparent tree/leaves into the mesh library.

tutorial link
http://www.wizardportal.com/optimaiv...arent_Mesh.pdf

Link to scene texture modifying tool
http://www.wizardportal.com/optimaiv...2/eqemu/tc.zip

Reference Objects for Tutorial
http://www.wizardportal.com/optimaiv...mu/mytree2.zip

This method is faster than the previous manual method. I actually became very proficient at making tree zones now. You can too.

GeorgeS
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Old 08-09-2007, 08:09 PM
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Sakrateri
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Hey George, you still have these tutorials around, links are old, thanks .
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Old 08-11-2007, 04:05 AM
GeorgeS
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I'm looking at the archives for that site now - will let you know if I found anything

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