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  #1  
Old 06-29-2005, 02:02 AM
_Kerosh_
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Ok, I just came on to this topic and read what was happening and apologize for our staff...
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  #2  
Old 06-29-2005, 02:10 AM
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KhaN
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*Snif* peoples says my work is crap :(
Btw, for this Percy (that i never heard about), before saying something is crap, show better :p

GL to you Wiz for DawnTime, but looking how succesful Winter Roars was, you dont really need any luck
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  #3  
Old 06-29-2005, 03:01 AM
_Kerosh_
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He's shown better but isn't really part of the emu society.

Sorry for this KhaN : (. The thing is, he uses 0 tiling, makes everything from scratch down to every blade of grass. He does Halo 2 quality work
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  #4  
Old 06-29-2005, 04:33 AM
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KhaN
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*Offtopic mode : ON*

Quote:
He does Halo 2 quality work
EQ Client doesnt support Halo2 type environment ... You are like, claiming to run Doom3 graphics quality with a Quake3 client~ But oh yeah, you own~

Even with the l33test modeler around, you will never be able to have halo 2 graphic quality using EQ Client and OpenZone. Oh yes, im sure under 3DSMax, or whatever software he use, it look kinky, but when it will be converted with OpenZone and used under EQ Client, you will just have the same thing as i do, because you wont have all the things that make Halo2 looks nice (MipMap, BumpMapping, Shading, Reflection, ...).

If you claim to run Halo2 graphic quality zone, there are two options, or you lying and know it, and you are just fucking dumb and dont the jack shit what you are speaking about, now, you choose

*Going back to work now*

Edit : And oh yes, Halo2 looks craps (Very low poly). Add all the leets functions that Halo2 support in OZ, and yes, i and all, will be able to do way better than Halo2.

*Offtopic mode : OFF*
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  #5  
Old 06-29-2005, 05:48 AM
Woodlife Treestrider
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Quote:
Originally Posted by KhaN
*Offtopic mode : ON*



EQ Client doesnt support Halo2 type environment ... You are like, claiming to run Doom3 graphics quality with a Quake3 client~ But oh yeah, you own~

Even with the l33test modeler around, you will never be able to have halo 2 graphic quality using EQ Client and OpenZone. Oh yes, im sure under 3DSMax, or whatever software he use, it look kinky, but when it will be converted with OpenZone and used under EQ Client, you will just have the same thing as i do, because you wont have all the things that make Halo2 looks nice (MipMap, BumpMapping, Shading, Reflection, ...).

If you claim to run Halo2 graphic quality zone, there are two options, or you lying and know it, and you are just fucking dumb and dont the jack shit what you are speaking about, now, you choose

*Going back to work now*

Edit : And oh yes, Halo2 looks craps (Very low poly). Add all the leets functions that Halo2 support in OZ, and yes, i and all, will be able to do way better than Halo2.

*Offtopic mode : OFF*

I would make try to make a joke here and say "I am apologizing for Kerosh", but to be frank, I don't see how he is wrong here. I do not think he was using "graphic quality of halo 2" as a literal comparison, but more as a picture to give you. He's trying to say that Percy is pretty much using every option supported by the EQ Client to make zones. This would make them very very well put together.

Khan, I would rather not start another flame topic, so for records, this is not a reply meant to flame you. I am merely saying that Kerosh is using Halo 2's graphics as an example of how well Percy is utilizing the EQ Client as a whole.


P.S.: IMO, I actually liked Halo 2's graphics.
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  #6  
Old 06-29-2005, 06:02 AM
Windcatcher
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I think what we have here is a state of confusion and lack of information and clear communication. Let me pose a few simple questions:

- who is doing what? It looks like we're talking about more than one project here, and I for one am more than a little confused.

- which projects are using the EQ client (and engine) and which are using their own?

- which are using the EQEmu server and which are using their own?

As I said in my earlier post, providing information is the best way to put people at ease. Some of what I'm seeing here seems to stem from confusion from groping for what's really going on.

I'd also like to step up and defend KhaN here. He does good work, but he's been limited by the EQ client's capabilities (and much more severely by OpenZone's capabilities). Part of the heat he's taking is my fault -- he's been after me for ages to add more capabilities to OpenZone to take full advantage of everything the EQ client can do, but I've been too busy (and it requires using their new file format, at which I havent looked even once). So once again, please stop the flaming. It benefits no one and only sours people on what might become some very interesting projects.
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  #7  
Old 06-29-2005, 07:03 AM
Charmy
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Sorry to hear this about WR, sucks, Hope DT will be successful, i can't wait to see some actual media.


As for Khan's Work, Khan does amazing work. And as said halo 2 environments suck, they are restricted on a system that is over 3 years old.

In any event, Sorry Wiz hope DT works out.

and Khan CHECK YOUR PMs! or sign on aim or somthing.
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  #8  
Old 06-29-2005, 07:05 AM
smogo
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Hmm, ... it seems there's a lot of emotion around here. The point is : one of the highest quality and most achieved server in EQEmu family is down. Because maybe it was getting too good and too popular.

This sounds like a threat to work given by all valuable pple around this place : aren't devs and sops trying to build good and popular servers ? What if SOE just decides to close it down when it becomes good and popular ?

I've pushed several times for a EQEmu client. Together with custom content, this is ihmo a good way to go for this community.

Prolly a dev or two will read about this thread, and are already thinking of the future. I humblalilly (?) wish they think and eventually talk about it.

Wiz's team have been clairvoyant about this (maybe not the Cease call, but at least the issues when not mastering the client). Maybe they want to share their work at some point, as they did with the merge a few months ago. I wish EQEMu goes for it's own client, and it might be a helpfull sign if some loud and sound voice (read : the names in dev's group) could support the idea.

I could see the nice work done on WR, some time ago. 200+ pple counter shows it had turned out really good. I really hope you get to a replacement client soon.
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  #9  
Old 06-29-2005, 05:36 AM
Woodlife Treestrider
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Quote:
Originally Posted by _Kerosh_
Ok, I just came on to this topic and read what was happening and apologize for our staff...
Kerosh, do not apologize for me. If I feel the need to apologize to some one, I will admit I am wrong, you do not have to do it for me.

Khan: Sorry for using your work to help give a picture. Your work is great, which is why I used it as an example. No, your work is not crap.

Wiz: If you don't want to, then it's no big deal. The point of the post earlier was meant that I did not expect someone like yourself to point something out that was so small, and it took me off guard. Seeing that instead of posting something like "We should compare projects" you said "Your judgement sucks" (basically, heh). I apologize if the reply was taken in a wrong direction. But, if it was meant to say what I interpreted it as, then I stand by my replies fully. Once again, sorry for any misinterperation on my part.

EqEmu Community: I can say im sorry for wasting posts, but in the end, I still do believe strongly in one thing I said: The lesser known people follow and worship a number of the senior members like they are gods. That is really sad, and hopefully some of you senior members see this. Some people need to get ideas of their own and stand up for their opinions.

If that is not sufficiant enough to satisify anyone who may have been "hurt" in any of the replies I posted, then im sorry. So, if I felt like I was in the wrong somewhere, then I most likely apologized for it up above.
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