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  #1  
Old 09-10-2005, 10:15 AM
brenlomad
Fire Beetle
 
Join Date: Aug 2005
Posts: 9
Default i fixed mine

i used this just coppy and paste it into the opcodes. there is a little box symblol that is required... find it in opcodes and put it after the #

Quote:
#OP_Command=0x0000
#OP_MailboxHeader=0x0000
#OP_MailHeader=0x0000
#OP_MailBody=0x0000
#OP_NewMail=0x0000
#OP_SentConfirm=0x0000
#OP_RAWSessionRequest=0x0000
#OP_RAWSessionResponse=0x0000
#OP_RAWCombined=0x0000
#OP_RAWSessionDisconnect=0x0000
#OP_RAWKeepAlive=0x0000
#OP_RAWSessionStatRequest=0x0000
#OP_RAWSessionStatResponse=0x0000
#OP_RAWPacket=0x0000
#OP_RAWFragment=0x0000
#OP_RAWOutOfOrderAck=0x0000
#OP_RAWAck=0x0000
#OP_RAWAppCombined=0x0000
#OP_RAWOutOfSession=0x0000
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  #2  
Old 09-10-2005, 10:16 AM
brenlomad
Fire Beetle
 
Join Date: Aug 2005
Posts: 9
Default

but i cant get past the loading emushare can you help me?
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  #3  
Old 09-10-2005, 10:58 AM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default

I added the fix you suggested, but I don't think it is doing anything other than just supressing the error message. zone.exe still crashes when I enter world. I guess I just dont understand how the pEQ server can run 6.2 binaries but no one else can seem to get it to run. The PEQ server is the only 6.2 server I can log into.
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  #4  
Old 09-10-2005, 11:21 AM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default

WOOT! I got my server to work. I didnt have any maps in my Maps subdirectory. When I loaded those in, I can now log into my server! Of course, I still get the missing opcodes in my opcodes.cfg from world.exe, but atleast I am in!
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  #5  
Old 09-10-2005, 11:38 AM
jillmatik
Sarnak
 
Join Date: Sep 2005
Posts: 51
Default Nice

Are you having any problems with client crashing when zoning? I seem to be able to connect (With opcode errors) but everytime i try to zone, client crashes.

World.exe shows:

Quote:
Zoneserver SetZone: xxxxxxxxxxxxxxxxxxx:8784 gfaydark (54)
zoneID is NULL in Client::Clearance!!
Zoneserver SetZone: xxxxxxxxxxxxxxxxxxx:8784 (0)
Zone.exe shows:

Quote:
Map header: 74949 faces, 4817 nodes, 124159 facelists
Loaded map: 224847 vertices, 74949 faces
Map BB: (-2693.16 -> 2766.28, -2803.81 -> 2717.22, -98.53 -> 801.81)
Map ./Maps/gfaydark.map loaded.
Path File ./Maps/gfaydark.path not found.
[Status] Weather should change in 10458 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading spawn2 points...
[Status] Loading player corpses...
[Status] Loading traps...
[Status] Loading ground spawns...
[Status] Loading Ground Spawns from DB...
[Status] Loading Objects from DB...
[Status] Loading Objects from DB...
[Status] Loading doors for gfaydark ...
[Status] Done loading doors for gfaydark ...
[Status] Loading AA information...
[Status] Loading Merchant Lists...
[Status] Loading Temporary Merchant Lists...
[Status] Successfully loaded Zone Config.
[Status] Loading timezone data...
[Status] Init Finished: ZoneID = 54, Time Offset = 0
[Status] Zone Bootup: gfaydark (54)
Received Message SyncWorldTime
Time Broadcast Packet: EQTime [07:54 am]
[Status] Zone Shutdown: gfaydark (54)
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  #6  
Old 09-10-2005, 11:56 AM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default

Aside from some zone points in the PEQ database not being accurate to live, I have no problems zoning. Once I populated my Maps subdirectory, zone.exe has been stable for me.
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  #7  
Old 09-10-2005, 12:43 PM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
Default

I might have celebrated early.. I got into my server once, I then downed it, changed NOTHING, then rebooted it and I havent been able to log in again since. Same as before, I enter world and a zone.exe crashes.. :-( Only, this time, I have maps in my Maps subdirectory so I dont get it.
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