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  #1  
Old 09-15-2005, 10:02 AM
jillmatik
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Join Date: Sep 2005
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No clues on this?
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  #2  
Old 09-15-2005, 12:07 PM
Dr Zauis's Avatar
Dr Zauis
I know how to fix that!
 
Join Date: May 2005
Posts: 447
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I first tried to change the race. No go! Then I changed a guard to same faction as Lashun Novashine. He attacked and killed Fippy but would not attack other mobs. Then I noticed that if a guard was trying to attack a mob
in the area that my Lashun faction guard was then he would assist the attacking guard. So its not right but with a little experimentation its possible to fake it. After a while I had modified and "normal" guards set up at the gates that would kill any mob around.
So if I maybe make new faction entries for guards I might have something.
But remember this would all be "fake". Its supposed to work as is.
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  #3  
Old 09-15-2005, 03:31 PM
jillmatik
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I would think factions would be ok, since the guards are actually chasing the mobs.. they're just not doing any damage.
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  #4  
Old 09-15-2005, 04:28 PM
Dr Zauis's Avatar
Dr Zauis
I know how to fix that!
 
Join Date: May 2005
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Quote:
Originally Posted by jillmatik
I would think factions would be ok, since the guards are actually chasing the mobs.. they're just not doing any damage.
Me too! Thats why I tried to change the race first. But didnt help. So I changed faction and by golly they worked! Man I hope I can get my server to work public..I can set this up and you can log in and see!
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  #5  
Old 09-15-2005, 06:12 PM
vRandom
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Join Date: Jun 2005
Posts: 91
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Factions might be the problem, i killed a orc in greater faydark and i took a faction hit to them alien looking dudes on the moon, haven't had a chance to look in to it though...

My guards just follow things around.... maybe they are trying to intimidate the mobs to death.

vRandom
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  #6  
Old 09-15-2005, 06:48 PM
killhand
Fire Beetle
 
Join Date: Apr 2005
Posts: 25
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Hello, i cant test this in 6.2 because i dont have inet at home and couldn
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  #7  
Old 09-15-2005, 09:04 PM
jillmatik
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Join Date: Sep 2005
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Quote:
Originally Posted by vRandom
maybe they are trying to intimidate the mobs to death.
vRandom
LMAO... glad my monk isn't the only one....

I will tinker around with the factions then. I appreciate all the feedback. I didn't realize guards would chase something, without the intention of causing damage.
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  #8  
Old 09-15-2005, 11:23 PM
jillmatik
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Join Date: Sep 2005
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Ok so I was messing around with the two guards at the West Freeport Gates.

I noticed that they too were just chasing mobs around, not doing any damage. So I ran this bat into town and started this huge guard train behind me and the bat... when all of a sudden, bat dead. Who killed him? Brother Jentry.

So I used the Jentry as a point of comparison and the only difference I could find really was that Jentry had an NPC_Faction_id of 1403 while the guards had 18884. So I changed the two front guards to npc_faction_id of 1403 and drug a bat in.. nothin.

Turns out that now they only attack a mob if another guard of npc_faction_id of 18884 is also chasing the mob. But these guys on 1403 actually damage the mob and kill it where the others don't.

I don't really know how all the tables link together npc_types npc_faction and npc_faction_entries to make this happen. But maybe someone with a little more understanding on these tables can take my observations and make some sense out of it. I do know that npc_faction_id of 1403 will attack and kill a mob if one of his buddies is also pissed at this mob.
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