|
|
|
 |
 |
 |
 |
|
 |
 |
|
 |
 |
|
 |
|
General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |
 |
|
 |

01-07-2006, 11:54 AM
|
|
Demi-God
|
|
Join Date: Jan 2002
Posts: 1,175
|
|
Quote:
|
And while we're at it.. let's discuss ownership of intellectual property - and the fit that was utterly thrown over code relating to a program we had been searching for... if you want to get technical about it - this entire community is based off of stolen intellectual property... Debate it.. Rename it.. use the wording you like to make you sleep well at night... Whatever floats your boat.. boil it down to what it is - Sony/Verant came up with the idea of EverQuest and all it's rich in game history and we have stolen it - but I'm not here to split hairs about that. Extremely few folks knew that EQExtractor was a personal pet project of FNW's.. all we knew is that we had found links to it all over the damn place - that it had been mentioned a lot - and it appeared to do what we were trying to do - which was to break out the data out of packet logs so that we could populate our server and fix various things like missing doors, incorrect spawn locations etc. Those very same posts in the forums point back to the CVS holdings and how to retrieve it.. and we stole it because we simply downloaded it to use it? Um - I think someone needs to take a hard look at the facts.
|
There is no reason whatsoever that anyone needs to make a server that uses their zones and packet data (spawns, door locations, loot, you get the pitcure). Anyone who has a problem with that should go download OpenZone (and the sample zones I've made for it), make some more zones (like Scorpious2k and others have), and make your own database, with all your own stuff. I'd be happy to talk people through the process, and I'm sure there are others here who have gone down the same road who would be amenable to that sort of thing as well. Collecting packets for the sake of content is not necessary at all. You can even make all your own items in the item database so as not to use theirs (heck, I think there's even a spell editor available here somewhere for making all your own spells). A lot of us here, while not *server devs*, are committed to creating the tools and content for playing without using any SOE property (if some kind soul could make some sample creature models we can tackle that as well).
|
 |
|
 |

01-07-2006, 01:04 PM
|
 |
Discordant
|
|
Join Date: Dec 2004
Posts: 266
|
|
Way I see it is, there is no "Join Premium Membership" on the main page of this site. Meaning, you get what you get-it's free...
No one is paid to keep everything spic and span, shiny, new and current. If you can filter through the endless posts and documents and figure it out and get things working, then you deserve to be here.
When I was new to the community, and after seeing the flames some newbs have gotten off here for their first post, I was affraid to ask any stupid questions. I just looked it up and figured it out. Took me 2 months before I even had a server up and I tell you what, I was never so excited or proud of myself.
Just trying to say don't "expect" anything on here. Also be grateful for what others have done, and try to do things for yourself. You will feel better about it in the end.
__________________
|

01-07-2006, 02:54 PM
|
|
|
so am I sopose to go through 4-5 years of posts to decide what is "good" enough to stay and what isnt?
I am the only active Forum Admin, and there is 1 active forum moderator, to deal with over 100 new posts a week, on top of jobs / school / family we have.
The wikki was added and all the tutorial marked bad just so people would have something as updated as THEY WANTED, dont need to be a forum moderator to fix it, so instead of complaining about stuff FIX IT!!
|
 |
|
 |

01-07-2006, 03:17 PM
|
|
Demi-God
|
|
Join Date: Mar 2004
Posts: 1,066
|
|
The tutorial section of the forum does have some historical significance, and it's not our thing to go deleting records of discussion. The posts in the Tutorial sections won't be going anywhere soon, whether you want them to or not.
We did what we could to try and make it clear that what's in there is outdated, both by (1) making a nice sticky at the top, and (2) locking all tutorial forums into read-only.
If you have any suggestion on how we can make clearer that we've phased out the tutorial section, please feel free to say so. (No, we're not going to touch every post in that area.) But neither development nor the moderators are going to respond to any more complaint that the "tutorial section [in the forums] is outdated." We already know it's outdated -- we're just curious as to why YOU didn't know.
__________________
<idleRPG> Rogean ate a plate of discounted, day-old sushi. This terrible calamity has slowed them 0 days, 15:13:51 from level 48.
Last edited by RangerDown; 01-07-2006 at 11:19 PM..
|
 |
|
 |
 |
|
 |

01-07-2006, 03:35 PM
|
|
Discordant
|
|
Join Date: Mar 2004
Location: New Hampshire, USA
Posts: 267
|
|
Quote:
|
Originally Posted by mattmeck
so am I sopose to go through 4-5 years of posts to decide what is "good" enough to stay and what isnt?
I am the only active Forum Admin, and there is 1 active forum moderator, to deal with over 100 new posts a week, on top of jobs / school / family we have.
The wikki was added and all the tutorial marked bad just so people would have something as updated as THEY WANTED, dont need to be a forum moderator to fix it, so instead of complaining about stuff FIX IT!!
|
No need to get mad.
My point was that there are many old topics, I wouldn't mind helping out.
FatherNitwit had told me to talk to him in about two weeks or so, if I am still up for it, he might consider it.
All that my point was, there is a lot of information that is exactly the same, which I have found to confuse many people, including myself. By taking time gradually to remove outdated information, and move newer information to the wiki, but still allowing tutorials on the forums, all of this could be prevented.
My idea:
In the tutorials section, have different forum per version, one for 6.1, 6.2, etc, this way, when a build is considered dead, you can just mark it as read-only.
|
 |
|
 |
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT -4. The time now is 03:56 AM.
|
|
 |
|
 |
|
|
|
 |
|
 |
|
 |