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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 01-19-2006, 03:42 PM
wraithlord98
Sarnak
 
Join Date: Oct 2002
Posts: 53
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How it works is - a portion of your earned xp is diverted to the item.. as the item gains xp - it "levels" like a player does.. as it advances in "levels" - it becomes more powerful until it hits it's maximum potential/power level.
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Old 01-19-2006, 11:56 PM
sdabbs65
Dragon
 
Join Date: Dec 2003
Location: Earth
Posts: 818
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Quote:
Originally Posted by wraithlord98
How it works is - a portion of your earned xp is diverted to the item.. as the item gains xp - it "levels" like a player does.. as it advances in "levels" - it becomes more powerful until it hits it's maximum potential/power level.
Thats not the end.. they say some items can talk back in certin zones....
that would be very interesting to have your sword say hey bud there's a ghoul ..lets kill it...
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  #3  
Old 01-20-2006, 02:57 AM
Doodman's Avatar
Doodman
Developer
 
Join Date: Aug 2003
Posts: 246
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Implementing evolving items will also require EQEmu to be live compatible, which were are not quite yet.

Some work is being done on it, but we're trying to focus on stability and functionality on the pre-9/13 patch instead of chasing live so hard.
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