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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 04-24-2006, 07:03 AM
Cisyouc
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Wait, I'm not understanding, why have the XML when the Perl is just as easier and stronger? What about XS capabilities?
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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  #2  
Old 04-25-2006, 01:00 AM
klinzhai
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I was using xml because I know xml structure off the top of my head. It doesn't matter what format you use overall, the idea is the same and it would probably be easier to do if the quest master file was in Perl script.

It's all right Muuss.... I have a friend who is a really good programmer that will take care of this for me. He wants to play on my server and after I explained to him what I wanted he said "Sounds pretty basic, I should be able to do it", so I'm going to send him my specs and the basic perl format for quests in EQEmu.
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  #3  
Old 09-27-2006, 03:42 AM
abaddon
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I know this topic is a bit old... but I just DL'd 1.8 will post my thoughts when I make em *grins*
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  #4  
Old 10-04-2006, 01:46 PM
GeorgeS
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Actually I too prefer simple text rather than xml

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