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  #1  
Old 05-30-2006, 11:52 AM
vales
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Join Date: May 2006
Posts: 458
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Well I've tried both Human and Iksar races and it doesn't work. Is there something that I'm missing? There was also this topic that was posted indicating that feign does work.

I'm so confused.
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  #2  
Old 05-31-2006, 01:53 AM
aza77
Hill Giant
 
Join Date: Dec 2004
Posts: 126
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maybe it's because of the client i don't have these issues with a pre 9/13 client
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  #3  
Old 05-31-2006, 06:44 AM
vales
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Join Date: May 2006
Posts: 458
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Thanks for that bit of info, aza77!

I'll just sit tight then and hope there's an update for this later on. If I can manage to dig up my old client CDs, I'll give it a go. But I've already told my friends to go out and buy Titianium, so we're just gonna have to wait for the most part. :p
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  #4  
Old 06-01-2006, 10:11 AM
vales
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Join Date: May 2006
Posts: 458
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Can't edit my last post. :p

Anyway, the feign issue is corrected in the lastest (6/1/06) source! Thanks for the quick fix guys!
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  #5  
Old 06-04-2006, 09:07 AM
unicorn97211
Sarnak
 
Join Date: May 2006
Posts: 37
Default Are you sure?

I grabbed the 6/1 exe's for my windows server and everything runs as expected, but when I bring on my necro and feign, he just flops but mobs keep beating him reguardless. I tried this with the same results in several zones. If this isn't a problem with the exe's can someone point out what database/config settings etc can affect this? I noticed prior to upgrading to 6/1 that I was able to feign and mobs went back home, but if I had a DoT in the mob the second the dot did dmg the mob came back for me. I was hoping the reported FD fix would handle that but now it appears it just broke it completely at least for necro/sk, I didn't test with a monk yet.
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  #6  
Old 06-04-2006, 11:45 AM
vales
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Join Date: May 2006
Posts: 458
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I could be wrong, but I don't think the 6/1 version touched anything with necro/sk classes and feign. All they did was insert the missing opcode for human and iksar monks. But your issue does warrant some more testing, though.

I'm using the Titianium client with PEQ's Luclin Beta database. I'm about to hop on and test it out. Will report back if it's different.

Edit: Just made a level 60 necro and tried it out. Casted Clinging Darkness, then Death Peace and the mob walked away. When the next tick did damage, the mob did come back even though I was still feigned. D'oh!

Last edited by vales; 06-04-2006 at 08:12 PM..
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  #7  
Old 06-05-2006, 05:31 AM
rojadruid
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Join Date: May 2005
Location: Smith Falls, Ontario, Canada
Posts: 283
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Quote:
Originally Posted by vales
I could be wrong, but I don't think the 6/1 version touched anything with necro/sk classes and feign. All they did was insert the missing opcode for human and iksar monks. But your issue does warrant some more testing, though.

I'm using the Titianium client with PEQ's Luclin Beta database. I'm about to hop on and test it out. Will report back if it's different.

Edit: Just made a level 60 necro and tried it out. Casted Clinging Darkness, then Death Peace and the mob walked away. When the next tick did damage, the mob did come back even though I was still feigned. D'oh!
The reason that the mob comes back to you in this case is due to the DoT "Clinging Darkness" that you cast on it.
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