Go Back   EQEmulator Home > EQEmulator Forums > General > General::Server Discussion

General::Server Discussion Discussion about emulator servers.
Do not post support topics here.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 06-02-2006, 06:17 AM
Moonz
Fire Beetle
 
Join Date: Apr 2006
Posts: 4
Default

this sounds absolutley amazing

I can not wait for it to open up
  #2  
Old 06-02-2006, 06:22 AM
Voodoo13
Fire Beetle
 
Join Date: Apr 2003
Posts: 8
Default

The only thing that i see will be a problem is the xp rate.
  #3  
Old 06-02-2006, 03:02 PM
klamath
Sarnak
 
Join Date: Mar 2004
Posts: 78
Default

Xp will be as it is may be taken down to live if the server fills.

We have added a new testing pvp rule, you will now have to kill 250 players to attack Lord nagafern, If you drop below 250 kills. It will fall by 150 a week, You will get ported out if u get in LoS of the Lord , 300 for Lady voxx 500 for Cazic thulle.

This new rule is to keep the pvp balance for everyone, If it does not work out it will be change back.

PvP will now be a 8 level range 4 level range for 50's so it will be as follow.

1 to 9 no pvp - 10-18 18-26 26-34 34-42 42-46 46-50 hope it works out.

At 50 u can attack anyone you so wish under 46 but if u kill a level 23 or below you will fall an whole level attack anyone under 46 and over 23 u will lose half of your level. /anon will work so be on the look out and look aftar your level's a little evil twist i know but its fun. If your under 50 u have to stick to the 8 level range so your ok untill you hit 50 so its best to stay around 49

An evil twist if u wanted to kill Lord / Lady / Cazic i know but it should just add that little bit more time befor everyone gets uber twinked .

A new flag base game is in this will happen every night at some point to keep pvp a live and help you get to the 250 or so kills you need. what this means is the server will shout so and so as got the flag and is now worth 2 kills per a death when he dies the flag will go on to someone esle and so on for 2 hours so lots of action.

The server is now headed for a late opening we have lot more todo so we hope early july i am sorry.

Closed beta will open befor then tho so keep your eye out Website coming soon.
Thanks.
Klamath
The Last Stand.
  #4  
Old 06-02-2006, 04:31 PM
Voodoo13
Fire Beetle
 
Join Date: Apr 2003
Posts: 8
Default

and is there exp for killing people? And is there a xp det for dieing?
  #5  
Old 06-02-2006, 04:35 PM
klamath
Sarnak
 
Join Date: Mar 2004
Posts: 78
Default

No xp for killing a person in PvP and no xp lost for dieing just xp loss at 50 if u kill someone to low.
  #6  
Old 06-03-2006, 02:44 AM
Voodoo13
Fire Beetle
 
Join Date: Apr 2003
Posts: 8
Default

Whats the gain from pvp then? Besides just killing people.
  #7  
Old 06-03-2006, 04:00 AM
klamath
Sarnak
 
Join Date: Mar 2004
Posts: 78
Default

Read up i said we might add something else.
  #8  
Old 07-11-2006, 01:51 PM
XebeknSZ
Sarnak
 
Join Date: Jul 2006
Posts: 43
Default

Quote:
Originally Posted by klamath
We have added a new testing pvp rule, you will now have to kill 250 players to attack Lord nagafern, If you drop below 250 kills. It will fall by 150 a week, You will get ported out if u get in LoS of the Lord , 300 for Lady voxx 500 for Cazic thulle.

1 to 9 no pvp - 10-18 18-26 26-34 34-42 42-46 46-50 hope it works out.
How do you drop below 250 kills? If you can drop Im guessing you can lose kills? How does this happen

So its not your level range +/- 8 levels (IE im level 30 i can attack 22-3, you can only attack people in your level range stated above (IE im 42 and no one high level than me can attack me besides a 50 but i can attack anyone between 42-34)

BTW if you check out eqforums people are settling for a progression pvp server when 99% want a classic EQ pvp server. You are giving them what they want not meeting them halfway. You said after 250 play you will open kunark which makes me think that you dont expect the population to be huge. I think you should advertise this and get a ton of people to play. 250 seems kinda boring to me. I think Zek has more than that now and I quit when there were around 1000 or so elft (just a guess) because it was hard to find pvp. Get the word out there and attract a ton of people.

PS. If you can enlighten me on those rules im confused about i would greatly appreciate it.
  #9  
Old 07-11-2006, 02:10 PM
mattmeck
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by XebeknSZ
How do you drop below 250 kills? If you can drop Im guessing you can lose kills? How does this happen
Its specificaly stated you loose 150 a week, =)

Quote:
I think you should advertise this and get a ton of people to play
Thats the quickest way to a C&D from sony, the second you advertise and are mentioned on lives forums they will send you one, its happened a few times before.

Do NOT advertise, do word of mouth.
  #10  
Old 07-11-2006, 04:22 PM
XebeknSZ
Sarnak
 
Join Date: Jul 2006
Posts: 43
Default

Prophetsofsz.org has a post about it. You can ask Hemick to take it down and give him a reason and he will probably do it because the server you offer is one that he has been pushing for, for quite some time. http://prophetsofsz.org/viewtopic.php?t=413

And what about my level range question?
  #11  
Old 07-11-2006, 04:51 PM
XebeknSZ
Sarnak
 
Join Date: Jul 2006
Posts: 43
Default

A few more things. If its RZ ruleset thats cool, but please don't make the faction like RZ. On Zek (which was RZ ruleset) the NPC's attacked people randomly who were fighting near them, not based on who had faction. I could be ally to someone and they could be scowl and be invis but as soon as I hit them the npc's jump me over him which is extremely gay. Please make it to where they attack the one with lesser faction only and leave the higher faction alone like it was on SZ.

Is the magic dmg reduced to 66% like zek?

Lvl 50's won't even attempt to kill out of their range because that penalty is super harsh. I would think it would be better to impose a less harsher rule like they lose kills (IE lvl 50 kills a level 23 then he loses 27 kills 50-23). Just a suggestion.

Im super excited about this server. So many people will want to play. BTW those are just suggestions. Obviously I'm not you and I can't see the disadvantage at the moment. And if you could answer the rest of my question on my original post, I would be psyched.
  #12  
Old 07-11-2006, 07:16 PM
klamath
Sarnak
 
Join Date: Mar 2004
Posts: 78
Default

say you was 34 and the level range was 6 u be able to attack level 28 and 40, so this server goes like so 34 you can attack 26 or level 42. And at 46 u can only attack 42 or a level 50 so its gome down by 4 level range. At 50 you can kill anyone you so wish but there is a price to pay if u attack and kill someone under the level of 46.

Aftar reviewing the level 50 rule we thought of changeing it a little if u take 20% hp off a level 45 or below and he dies from a mob you will lose 20% Xp.

If you kill a person under 30 now its been changed u will lose a full level anyone under 20 you will lose 2 levels.

This rule is here to stay. Because i have been on so many servers and its over real fast so this should last a while.

Faction is working well and should not attack you if your an ally.

Last edited by klamath; 07-12-2006 at 03:24 AM..
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:44 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3