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Development::Bugs Bug reports which have been deemed true bugs, so they dont get lost elsewhere.

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  #1  
Old 06-06-2006, 05:45 AM
aza77
Hill Giant
 
Join Date: Dec 2004
Posts: 126
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the spelleditor still works all you need to do is add ^0 at the end of each line .. looks like the format was changed a lil bit. if you edit the rows make sure you don't add something. you can change a 0 to a 1 but if you try to change a 0 to 10 make sure you remove somewhere else at the line a letter or the spells will be broken from that line on. most string files work like that as far as i noticed so far
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  #2  
Old 06-06-2006, 07:03 AM
vales
Discordant
 
Join Date: May 2006
Posts: 458
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Thanks for the heads up.

I'm not going to be tearing everything apart. I just wanted to see how the structure related to how the emu interpreted the fields and stuff. It's pretty neat. :p

Since we're on the subject, has anyone got the Lull line of spells to work? I'm still a bit over my head in all this. I'm using Mongrel's spell editor since it was the only one I can find, and it makes browsing through spells much easier, imo. Is there a certain field I have to change to get it to work, or is this something that has to be coded and then compiled? Since this topic got moved to the Development Bugs section, I'm assuming on the latter.

Thanks for any input!
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