Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bugs

Development::Bugs Bug reports which have been deemed true bugs, so they dont get lost elsewhere.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 06-06-2006, 07:03 AM
vales
Discordant
 
Join Date: May 2006
Posts: 458
Default

Thanks for the heads up.

I'm not going to be tearing everything apart. I just wanted to see how the structure related to how the emu interpreted the fields and stuff. It's pretty neat. :p

Since we're on the subject, has anyone got the Lull line of spells to work? I'm still a bit over my head in all this. I'm using Mongrel's spell editor since it was the only one I can find, and it makes browsing through spells much easier, imo. Is there a certain field I have to change to get it to work, or is this something that has to be coded and then compiled? Since this topic got moved to the Development Bugs section, I'm assuming on the latter.

Thanks for any input!
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:13 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3