Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-22-2006, 12:42 AM
CamelFilter
Sarnak
 
Join Date: May 2006
Location: "We're not in Kansas anymore."
Posts: 36
Default

I'll work out the list and post it sometime, maybe someone will feel like making a spell editor with the data. I'll try my best. (I don't know any C++ code or anything, just enough to read it.)

EDIT:
If anyone is interested in this list, please post here. I'll test with a 7.0 client and a 6.6 client to see if they added any/changed any values between the two. It will take me awhile, will have to cast numerous spells and whatnot, so if nobody is interested... don't think I'll bother.

Last edited by CamelFilter; 06-22-2006 at 08:56 AM..
Reply With Quote
  #2  
Old 06-22-2006, 02:05 AM
aza77
Hill Giant
 
Join Date: Dec 2004
Posts: 126
Default

check this site http://eqemu.camongrel.de/ download the spell editor ... all you need to do is add a ^0 to every line and keep in mind that the new created lines need to have the same amount of characters as the one you deleted. adding new ones isn't possible. at least when i added new lines all spells below the added line and the new created one didn't work. well maybe someone finds out how to modify the protection of the string files. looks like it's written somewhere after how many characters a new line starts.. good luck
__________________
- http://www.eqemu-paradigma.de -
Reply With Quote
  #3  
Old 06-22-2006, 02:09 AM
CamelFilter
Sarnak
 
Join Date: May 2006
Location: "We're not in Kansas anymore."
Posts: 36
Default

That still doesnt help the issue of the current spells not working. Like where do we find accuracy on that? Or the new spell effects, such as the 200+s?

Last edited by CamelFilter; 06-22-2006 at 10:11 AM..
Reply With Quote
  #4  
Old 06-22-2006, 02:09 AM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

spdat.h in the zone code describes the format and the effect values.
Reply With Quote
  #5  
Old 06-22-2006, 02:13 AM
CamelFilter
Sarnak
 
Join Date: May 2006
Location: "We're not in Kansas anymore."
Posts: 36
Default

Thanks FNW
Reply With Quote
  #6  
Old 06-22-2006, 04:33 AM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
Default

I should have named eqbrowser's tables with different names, or names with prefixes, like eqbrowser_spells, eqbrowser_races...
Sorry for that. It will be fixed in 0.5.3, which should be released next week.
__________________
Muuss - [PEQGC] Dobl, the ogre that counts for 2 !
http://www.vilvert.fr/page.php?id=10
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 02:33 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3