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  #1  
Old 06-25-2006, 02:30 PM
Tsunamic_Tuna
Fire Beetle
 
Join Date: Jun 2006
Posts: 16
Default

Ok so I put my ip in the xml configs and now my zones are getting 10061 error's... Now they know where to look for to find the world server, but it seems like they cant find it.. B/c, they are getting errors.. lol

Code:
<?xml version="1.0">
<server>
<world>
<shortname>setme</shortname>
<longname>Blades of Fire</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<!-- <address>some.server.com</address> -->
<!-- <localaddress>192.168.0.5</localaddress> -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>eqemulator.net</host>
<port>5998</port>
<account>Bladesoffire</account>
<password>{CENSORED}</password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults are shown -->
<tcp ip="____MY IP____" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>

<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>eq</username>
<password>eq</password>
<db>peq</db>
</database>

<!-- Launcher Configuration --> 
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000" initial="20000" interval="2000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>

&& This is exactly whats happening to the zone server.

Code:
---------------------------------------------
[06.25. - 17:57:45] Starting Log: logs/eqemu_debug_4012.log
[06.25. - 17:57:45] [LAUNCHER__INIT] Loading server configuration..
[06.25. - 17:57:47] [NET__WORLD] WorldConnection connect: Connecting to the server _____MY IP____: TCPConnection::Connect(): connect() failed. Error: 10061
[06.25. - 17:57:47] [LAUNCHER__ERROR] worldserver.Connect() FAILED! Will retry.
[06.25. - 17:57:47] [LAUNCHER__INIT] Starting main loop...
----------------------------------------------
What do I do now?
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  #2  
Old 06-25-2006, 02:55 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

<tcp ip="____MY IP____" port="9000" telnet="disable"/>

"____MY IP____" should be your exterior IP or if you got a dynamic DNS, better - by exterior, I mean what your ISP gave you.

here's exactly what i put in my hosts, and use the same order;
---------
192.168.2.100 blackwater.dynip.com
127.0.0.1 blackwater.dynip.com
127.0.0.1 localhost
---------

try this while I look at the rest of your post - use your own machine ip/dns though
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  #3  
Old 06-25-2006, 02:58 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

<key>some long random string</key>

put a random string in here!

example: <key>122jsdhdefkflew676883ksjhs8is98s</key>
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  #4  
Old 06-25-2006, 03:21 PM
Tsunamic_Tuna
Fire Beetle
 
Join Date: Jun 2006
Posts: 16
Default

it still has the same error and everything after that... still clueless...
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  #5  
Old 06-25-2006, 03:34 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Are you sure they are using Everquest Titanium?
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  #6  
Old 06-25-2006, 03:36 PM
Tsunamic_Tuna
Fire Beetle
 
Join Date: Jun 2006
Posts: 16
Default

yes. because they can connect to every other server in the server select just fine. just not mine for some reason... it boots them back to login screen
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  #7  
Old 06-25-2006, 03:47 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Let me see your eqemu_debug_zone log
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