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Old 07-08-2006, 07:18 AM
fathernitwit
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Join Date: Jul 2004
Posts: 773
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ok,

I took this concept, and redid it a bit. Basically, I changed it to use the same code to calculate run and walkspeed, but walkspeed is given an innate -50% speed penalty. This means that if you stack up another -50% penalty with buffs, the mob will be unable to walk. Once again, I would like you to test what I have done.
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