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Support::General Support Post all topics here having to do with errors while trying to connect to an EQEMu server but not about the setup/running of the Server itself.

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  #1  
Old 08-18-2006, 04:21 PM
Bach
Fire Beetle
 
Join Date: Aug 2006
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I'm having the same problem...can someone please help?
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  #2  
Old 08-18-2006, 05:53 PM
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CrabClaw
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Join Date: Jun 2006
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Use the MySQL Admin Tool to manually add the accounts. None of them should have 127.0.0.1 as thier IP or it will lock the server to one account only.

The account IPs should be at the LAN IP of the person(s) machine they are playing from. Do a IPCONFIG on each machine at the command prompt to see everyone IP.

So if the first machine is client #1's account LAN IP (Not 127.0.0.1)
then player #2's account LAN IP
then player #3's account LAN IP

Example:
I play on the same machine as my server and my local LAN IP is 192.168.1.50 then the first account IP would be 192.168.1.50 .

Then machine #2 on my system is 192.168.1.51,
Machine #3 is 192.168.1.52,
My laptop is 192.168.1.53
...and so on...

Hope that helps.

Last edited by CrabClaw; 08-19-2006 at 02:04 AM..
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  #3  
Old 08-18-2006, 07:24 PM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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We should probably clear up that Wiki entry a bit, since using 127.0.0.1 (local loopback address) is for one guy, playing on one box--the local one, with everything on _that machine_. I see tons of questions about this exact thing.

I do not feel I yet know enough about Emu to start modifying the Wiki, so I volunteer someone more veteran I know networks. I don't know Wiki.
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  #4  
Old 08-18-2006, 08:19 PM
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CrabClaw
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Very true! I beat myself up over a week of trying different things to set up my network until I figured out that was the nasty "127.0.0.1" problem all along. The Default setup should be the one that works with the LAN because that is what most people are setting it up a minilogin setup for (usually a couple friends having fun or multi-boxing solo). Even the loginserver and EQXML ini files are set up for the loopback way, which in my opinion anyways, really kinda shouldn't be.

I don't mind helping people though, to save them a little pain.
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  #5  
Old 08-19-2006, 01:11 PM
Bach
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Join Date: Aug 2006
Posts: 6
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Quote:
Originally Posted by CrabClaw
Use the MySQL Admin Tool to manually add the accounts. None of them should have 127.0.0.1 as thier IP or it will lock the server to one account only.

The account IPs should be at the LAN IP of the person(s) machine they are playing from. Do a IPCONFIG on each machine at the command prompt to see everyone IP.

So if the first machine is client #1's account LAN IP (Not 127.0.0.1)
then player #2's account LAN IP
then player #3's account LAN IP

Example:
I play on the same machine as my server and my local LAN IP is 192.168.1.50 then the first account IP would be 192.168.1.50 .

Then machine #2 on my system is 192.168.1.51,
Machine #3 is 192.168.1.52,
My laptop is 192.168.1.53
...and so on...

Hope that helps.
Thanks CrabClaw,
Actually I found one of your earlier posts:
http://eqemulator.net/forums/showthread.php?t=20772
which worked perfectly. This needs to go in Wiki.
Thanks!
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  #6  
Old 08-19-2006, 06:12 PM
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CrabClaw
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No problem, glad to help!
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  #7  
Old 12-13-2008, 02:44 AM
GemmaHuit
Fire Beetle
 
Join Date: Dec 2008
Posts: 9
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My problem is that once a connection is passed from the login server (where it shows the correct static local IP), it then reports as being from 192.168.1.1 (my router's IP) once I get past server select and it tries to load into character select. Got any ideas how to fix that?
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