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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 09-02-2006, 05:06 AM
vales
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Thanks a ton, Angelox!

Gonna give it a whirl in a little bit.
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  #2  
Old 09-03-2006, 02:23 AM
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Zandig
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Thanks again Angelox!
The 'All_Quests' were a sweet addition.
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  #3  
Old 09-06-2006, 08:43 AM
njlinus
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Hey Angelox awesome work on the database and updates. I have one question In harbingers when i try to cast a spell i get a message that i can see the target. I know this has to do with Map files and i see I have no map files for harbingers or Draniks. Where can i get these?
thanks!
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  #4  
Old 09-06-2006, 08:47 AM
WildcardX
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I think in the past, the map files were and I think still are in the EQEmu Server project. I'm not sure how they are generated though.
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  #5  
Old 09-06-2006, 09:21 AM
Angelox
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Quote:
Originally Posted by njlinus
Hey Angelox awesome work on the database and updates. I have one question In harbingers when i try to cast a spell i get a message that i can see the target. I know this has to do with Map files and i see I have no map files for harbingers or Draniks. Where can i get these?
thanks!
Darn! Always something - I just saw I don't have these maps either, I don't think they are in the main map download either - I'm re-downloading to see, if not I'll try and figure out how to generate these files.
If anyone can help please do.
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  #6  
Old 09-06-2006, 09:54 AM
Angelox
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Quote:
Originally Posted by njlinus
Hey Angelox awesome work on the database and updates. I have one question In harbingers when i try to cast a spell i get a message that i can see the target. I know this has to do with Map files and i see I have no map files for harbingers or Draniks. Where can i get these?
thanks!
I've found and compiled the tool (azone) for making these map files- made a test map, and it seems to be ok - what it does is, it takes the "zone".s3d file and converts it to .map - what I cannot find is the s3d zone files for harbingers and draniksscar ; not listed in the eq client directory, at least under their names.
Does anyone know if they are listed under another name or what to do here?

Thanks

Last edited by Angelox; 09-06-2006 at 05:55 PM.. Reason: typo
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  #7  
Old 09-06-2006, 11:44 AM
John Adams
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Angelox, didn't SOE change out the s3d style gfx for something newer in more recent expansions? I could be thinking of something completely different... but you're right. I do not see s3d files for many zones, though there are some. And if you zone in, of course they work so it's not a digital download problem.


Edit: yes, I am thinking of eqg files replacing s3d... i need to lay off the pipe a while. starting to lose my mind...

J
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  #8  
Old 09-06-2006, 12:05 PM
Angelox
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Quote:
Originally Posted by John Adams
Angelox, didn't SOE change out the s3d style gfx for something newer in more recent expansions? I could be thinking of something completely different... but you're right. I do not see s3d files for many zones, though there are some. And if you zone in, of course they work so it's not a digital download problem.


Edit: yes, I am thinking of eqg files replacing s3d... i need to lay off the pipe a while. starting to lose my mind...

J
I was just thinking it was the eqq files too - so i guess the next question is, how do i convert the egg file to s3d? azone will not deal with egg, must be a different format. Or maybe there's a tool for converting the egg file to map?
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  #9  
Old 09-06-2006, 12:14 PM
eq4me
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Join Date: Jul 2006
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I found this old thread:

http://www.eqemulator.net/forums/showthread.php?t=17081

Quote:
fathernitwit: If you make azone use the new FileLoader/Archive APIs from the new release of OpenEQ, you'll not only be able to support s3d/wld (haven't added support for wld yet, but that's coming in a bit ) but also eqg/ter (this is fully functional) as well as any other file formats we add in the future. This would be a huge advantage as it wouldn't require you to rewrite azone for new file formats
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