Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-12-2007, 07:50 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Zengez, I may have misinterpreted some of what you were saying, yes. I wasn't really talking only to you, though, but anyone else who feels the project needs help. Matt really said it best... join the team, officially. You seem very feverish and interested. You ever thought considered it?
Reply With Quote
  #2  
Old 01-12-2007, 08:17 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

Thank you Angelox for your very kind words. We have tried to bulldoze the entire database, correcting bugs as we go. We have slowed a little bit I must admit at the moment, but mostly because we are all working on longer term mini projects that can't be finished in a matter of hours.

Zengez, I'm sorry but a full database release is not going to happen right now. It is in the works and it will happen soon but we feel it is just not ready yet. I am hoping for a release in another 1 - 2 months. This will incooperate our massive changes to Luclin and below, all of the original epics, many other freshly added quests, a tweaked VT (with the key quest), a tweaked PoK, and if I get to it in time, a tweaked PoT. But, here's how I see it... FNW released his last version of Luclin in December. Even we make a release in 2 months, that is still only 3 months or so inbetween releases. That I think is the fastest update in PEQ history. Why is it not coming out until those goals are met? Support is the number one issue. I WILL receive support quests and there isn't anything that can be done to stop that. Secondly, without goals, people tend to sit on things forever. We are all itching to release the database but knowing that we won't until our goals are met keeps us motivated. Quicker updates will hope to be the norm. Possibly instead of a full PoP release, we'll have Luclin 1.5 with half of the PoP zones done and perhaps LoY.

What's to stop you from helping now? Download the Luclin Final http://projecteq.net/downloads.php You actually have access to the newest quests now, using anonymous CVS login: http://sourceforge.net/cvs/?group_id=127915 Then, check out the PEQ forums: http://projecteq.net/phpBB2/ Our players submit bugs and suggestions everyday. Browse through and see what you may want to take on. You can also login into the PEQ server, to see the db in action. Using the Luclin final as a guide, create the .sql files and post them on the MySQL submission board. You don't need access to the current database to help.

Last edited by cavedude; 01-12-2007 at 04:19 PM..
Reply With Quote
  #3  
Old 01-12-2007, 08:26 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

Quote:
Originally Posted by cavedude
You don't need access to the current database to help.
I'm sensing this is actually the root issue here.

I can't wait to see the new database!
Reply With Quote
  #4  
Old 01-12-2007, 08:28 AM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
Default

Quote:
Originally Posted by Zengez
instead going back and replacing missing doors in zone xyz that nobody really needs in the first place... Get all the essential stuff in, then worry about doors and who is selling what (no offense intended to those that did these, it's still more than alot of other people, and I have nothing but respect to anyone that does any work on the database).
ouch, kinda. Just as a pre-emptive statement: I don't take offense at this remark, although i do feel a bit slighted. I'm certain you didn't mean anything bad by it, due to your last sentence there. So no harm, no foul.

BUt I do want to help everyone with what I can do and when it comes to
Quote:
Originally Posted by Zengen
it seems such a waste to me to see people that could be doing real work on the spawns and loot and factions and whatnot of a database
I really have no skill with that when it comes to 'live-like' qualities. Thus I attempt to fill in the spaces for those who will come later who do have the skills necessary: To lessen their work when it comes time for those areas to be filled. I find most of my modifications/ additions can be used by the majority of the community, and not just the PEQ team, as they are changes to empty or un-finished areas. Thus, I put out my modifications here instead of anywhere else, and in a format that is the 'least' restrictive to databases that I can achieve.

Some of us would like to be a part of the PEQ team, but I'm sure I am not the only one that doesn't apply simply because we do not feel we have anything to offer other than what we currently have produced. And as most of that isn't 'world-specific', there really is no need to have my name anywhere but in the minds of those who are doing the real work. I hope that if they come across a situation that I have proven myself capable of they ask for my assistance, since the worst I can do is say no.

It's also a good point to note that quite a few of us are only here for short periods of time on and off. I have been a member of this community for quite a bit longer than I have been posting these updates, but as is always in life: I get burned out/ distracted and fail to return for months or so.

Quote:
Originally Posted by Cavedude
The best way to help is by dropping changes on the PEQ forums.
As a jokeing aside comment: Does this mean I need to start linking my threads from here to PEQ boards?
Reply With Quote
  #5  
Old 01-12-2007, 09:18 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

I just say to post on the PEQ forums because it is easier for us. Both the EQEmulator and PEQ forums seem to have the same number of active users (ok, so maybe Emu edges out out a bit) so it's tough to find time to browse both forums looking for cool additions. PEQ has a nice and neat MySQL submission forum setup here: http://www.projecteq.net/phpBB2/viewforum.php?f=38 so that would help us out a ton. Plus, if the changes are made for PEQ then to me it only makes sense to use our forums. I always felt the EQEmulator.net forums were more meant for the code and just a general meeting place for all community members.
Reply With Quote
  #6  
Old 01-12-2007, 12:05 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Well, I like the work that's going on over there at PEQ, Lots of activity, and I'm sure they will put out a new database when they are ready. From what I've seen, Cavedude never had anything to hide, gave us his Eq database, and I'm sure he'll give us PEQ when it's done too. My biggest worry was that my hard work would get lost in a pile of "waiting to be inspected" lists, I also thought I would never see stuff like the LoY zones, unless I did it myself - this is not so anymore.
Fact of matter is, we really are not giving Cavedude and his "revised" PEQ project a chance. Currently, there is nothing more organized than PEQ ( and never was). And my original idea, may very well be just another "pipe dream".
I am NOT that organized - I am just one guy that proved to you all what one dumd-assed MySql, Perl illiterate can accomplish - at the time i started, PEQ or nobody else was doing nothing (Most like Cavedude, were "retired"), void FNW , who was working on the source.
Originally, I started this thread as a plea to get something more done to the public DB. There's not really a lot of people willing to do do this, and what few there are , need to stick together. I'm willing to to go over and help PEQ in whatever way I can, hope you all will too.
Keep in mind, there "each ship can only have one skipper", so we can't go in there "bossing" everyone around.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:08 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3