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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 03-05-2007, 02:16 AM
number6
Sarnak
 
Join Date: Sep 2006
Posts: 62
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I have been wondering about submissions but the stuff I have customised on my server (not a great deal to be honest) is aimed at making it easier for our server population - 8 people max with about 4 regulars - to level up and have fun, and is definitely not really "classic" eq. The changes I made include:

* A "random drop" system which allocates point values to all loot according to an algorithm then adds random drops to mobs within relevant level ranges. This was inspired by George's "Diablo style loot" idea. It's run from a php script top modify loot tables and I run it every week so that the random drops rotate.

* A "credit note" system. Mobs have a small chance of dropping a credit note which may then be turned in either for a) an item (like the casino in SH) or b) LDoN points which may then be spent to acquire rare spells or tomes

* A special newbie quest set up in an unused zone (chambersf actually), the reward of which is a gate hammer just like the old EQ overthere hammer but goes to PoK instead

* A custom vendor in PoK selling useful potions (distillates) and other bits and pieces to help new people

So as you can see I haven't been fixing "classic" content per se. Having said that I should probably write up the quests and SQL for this stuff and see if people like it - it just wouldn't be part of "vanilla" EQ, would it?

Paul.
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  #2  
Old 03-05-2007, 02:44 AM
WildcardX
Developer
 
Join Date: Apr 2003
Posts: 589
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The only submissions PEQ is interested in are for things that make the world database more consistent with Live.
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  #3  
Old 03-05-2007, 12:01 PM
Dargon
Fire Beetle
 
Join Date: May 2003
Posts: 14
Default Maps

Not looking for support. Just wondering if you are using any of the new map files with the database? e.g. lavastorm, nektulos... So that zone points work correctly. I think you mentioned using them on the project eq website.
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  #4  
Old 03-05-2007, 12:10 PM
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cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
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The database is setup for new arena, bazaar, and lavastorm, and original Nektulos. The maps (both old and new) can be found under the files section on the main EQEmulator.net page.
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  #5  
Old 03-05-2007, 01:13 PM
bufferofnewbies
Hill Giant
 
Join Date: Dec 2005
Location: Lurking in KY
Posts: 239
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number6, you can post your new designs here if you want


I am putting this thread as a Temp stickie, until the official is released, so it wont get lost.
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  #6  
Old 03-05-2007, 04:52 PM
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Zandig
Hill Giant
 
Join Date: Jun 2006
Location: New York City
Posts: 180
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Got the PEQ database and quests via WinCVS today. With a few adjustments to the database I'm using a Minilogin and it's working very nicely. I'm now able to switch between the current AX_PEQ database and the current PEQ database.

I'm a big fan of Angelox's work. After playing a bit of both, seems Angelox's database is a bit more current with more items and zone fixes?

- Zandig Slaytanic

PS: Rock on guys, its all appreciated!
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  #7  
Old 03-06-2007, 06:00 AM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
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Just trying to help:

If using Linux, use these commands to checkout the files...

cvs -d :pserver:anonymous@projecteq.cvs.sourceforge.net:/cvsroot/projecteq checkout peq_db

and

cvs -d :pserver:anonymous@eqemuquests.cvs.sourceforge.net :/cvsroot/eqemuquests checkout peq_quest

(not sure why the forum is adding a space in the middle of the command, between .net and : in the second one.. but remove the space for it to work properly)

Thanks for setting that up Cavedude! It's a huge, huge help!
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Last edited by gernblan; 03-06-2007 at 02:29 PM..
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