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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
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Old 05-07-2007, 12:21 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by vales
I'm surprised I still remember those. But you'd be surprised about what knowledge you can squeeze out of people you know at Verant. :p It would be interesting if someone *cough*Angelox*cough* could put these back since it was a part of classic EQ. From what I can remember, they kept these teleports in until the Velious release - or maybe it was Kunark. It's been so long, I forgot to be honest.

But anyway, I didn't mean to hijack the topic. It's just that the mention of JBoots in Najena really took me back for a minute.

So Angelox, what about the quests that cross over to Kithicor? Are you going to keep everything "classic" for now?

Towards the end of my days playing online, I remember doing a quest in Kithicor with my Cleric. It was for a decent ring (flowing thought and regen!) for Dark Elves that involved killing a super-huge skeleton. IIRC, that spawn was static and it made navigating much more harder, even during the day. The skeleton was level 62 I believe and regens like crazy. This quest was practically unknown, and no one ever was doing it, unfortunately.

If we can get a timed spawn for day and night cycles, it would make predicting spawn much easier. Anyone camping the Raster in Guk would know what I mean, lol.
What I'm trying to do is make/keep the original zones appealing, playable and compatible with the rest of the game. What we have now is, a lot of very nicely made old zones, many of them I think to be much nicer than the newer zones, rendered useless by SOE and their expansions. This uselessness of the original EQ zones got ported over to EqEmu. Most players just want to rush, powerlevel their characters into a high level , so they can play in the highlevel zones. Low level Drops, Quests, skill crafts, etc, all have become "a waste of time" and useless.
The last thing I did with ax_peq database was put the tutorial zone back in motion and funnel all new characters to Tutorialb - I then made a quest which if completed properly, would set you in Gunthak at level 35. This saves the power levelers a lot of "wasted time" .
But I want to play Everquest like I did when I first started it: These where the days when Everquest was at its peak (the servers were exploding with players and splitting into new servers), sort of like the "golden days" of this type of game. What I want is probably almost impossible, but I'm having a lot of fun (and learning too) trieng. At the end, if anything else I'll have imortalized a lot of good memories a lot of you are already sharing with me.
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