Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #24  
Old 05-08-2007, 02:02 AM
kathgar
Discordant
 
Join Date: May 2002
Posts: 434
Default

Quote:
Originally Posted by LethalEncounter
more

Code:
--------------------------------------------

         CHANGE LOG for EQEmuCVS

--------------------------------------------

TRY TO KEEP THIS CURRENT WITH YOUR CHANGES!



------------------------

-   June 5th, 2003   -

------------------------



Bigpull:

	Fixed 6* regen rate while sitting. (bad merge?)

	Fixes for OP_MoveItem code.

	  Added an IsEquipable() check

	  use number_in_stack from struct

	  Stackable items make stacks now

	Fixes for CreateObject

	  Delete item and save


... snip lots ...

-----------------

- Feb 9th, 2002 -

-----------------



Hogie:  Added #lock (ServerOp Only) - Locks the server at the Login Server

Hogie:  Added #unlock (ServerOp Only) - Unlocks the server at the Login Server

Hogie:  Added #motd (GM+ Only) - Changes the MoTD on the server while it is up.

           Clients need to Go back to Char Select to see new one

Hogie:  Fixed #setallskill max to 252.  253+ wont let hotkeys be made

Hogie:	Started Grouping.  I can get the Invite Request over to the

           invited person, and the Follow Button hit to come back to the

           group leader, group leader's name goes yellow, and /g channel

           can be talked into, but server doesnt see it, and no group list

           shows up for either.  Need some logs, but maybe somebody else can

           figure these out.  OP_GroupInvite, OP_GroupFollow, OP_GroupDisband are

           in, and GroupXXXXX_Struct are in too.  To Follow, you ***MUST*** Target

           the leader!

Hogie:  Fixed #createacct :)

Yodason: Merchants work.
The rest

I cannot seem to find anything earlier than this in an organized fashion. Even scanning through the changelog does not give a big enough picture of the sheer number of people that have worked on this project over the years, even if it did go back that far.
I might be a packrat, but I did not manage to find a copy of AGX.

0.4.3 - 0.4.4 is sometime around this time in 2003
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:49 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3