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  #1  
Old 05-30-2007, 03:57 AM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
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well changign deity is nto havign any effect.
Editor reports that char has one deity but in game its still reporting the original deity it was (and ist not just the text - factions are not altering neither).

I also tested it whenever this is restricted by race/class combo, so i tried to change my char into a legit race/class/deity combo, but still no effect. race and class changes into anythgin you like, ogre paladins, vah shir wizards etc, but deity is stuck whatever original char had at creation.

no crushing errors to report so far.
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  #2  
Old 05-30-2007, 09:44 AM
Kayot
Discordant
 
Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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Status - Fixing Stuff

Version 0.1.3.1

Update
  • Deity edit now works
  • Add the spell icons to the program, AKA the exe is bigger now.
  • Added a Profile name editor, First and Last
  • Teaser on Character Editor

^-^ Not really an Update.
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  #3  
Old 05-30-2007, 12:08 PM
mamba666
Sarnak
 
Join Date: Apr 2003
Posts: 41
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For Items :
Could you add expendable under flag options or somewhere else if it makes sense?
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  #4  
Old 06-02-2007, 08:16 AM
Kayot
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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For which column? I don't see a column named expendable.
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  #5  
Old 06-03-2007, 08:10 AM
uncommon
Sarnak
 
Join Date: Feb 2002
Posts: 52
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Just a few things :

- I can't save any items, getting that error :
MySql.Data.MySqlClient.MySqlException: #HY000Incorrect integer value: 'False' for column 'artifactflag' at row 1

- Could you add mod2 values (shielding, avoidance, accuracy ect..) as well as focus and stuff like that to the window you get when you right click an item icon ?

Eqemu 0.7.0-992
Latest PEQ cvs
Sql editor version : it says 1.0.2706.29298

Thank you.
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  #6  
Old 06-04-2007, 03:13 AM
mamba666
Sarnak
 
Join Date: Apr 2003
Posts: 41
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I haven't been able to find expendable, but it is effecting the way potions work. The problem I have is that a stack of 20 potions that show expendable disapear from inventory after I click it. When I zone the stack of potions shows up in inventory again.

I figured if I made them not expandable anymore then I could just detroy them when they are used up.
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  #7  
Old 06-04-2007, 06:04 AM
Kayot
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Join Date: Sep 2006
Location: Subsection 185.D354 C.12
Posts: 346
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Wow, thats an error. For the most part, potions don't stack unless they only have one charge (And most of the time, not even then). What potion are you using? I'll look into it.

To Uncommon - I'll look into the Save problem, could you dump the item thats having the problem into a post?

As for the more information, I'll have to take a rain check on that for a little while, mainly because I still have to get the program to read spells_us.txt and use the txt file as a database and not as a delimit. After that I'll be revamping the Item Description Window to be extreamly useful.

Also, there are a lot of undocumented features in the program, so I'll start working on a Help file, however my roommates are back from their family visits, so most of my programming will happen at work. Expect Delays ^-^
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Last edited by Kayot; 06-04-2007 at 02:09 PM..
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