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  #1  
Old 06-01-2007, 05:24 PM
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techguy84
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Hey, great to finally here some news about this. I appricate you keeping it going for a little longer and even possibly handing over the helm to others that are intersted to keep it going, should you decied to drop it.

Personally, I would like to see some new content, but to be completly honest, I myself would be happy with a OOB working version of the original. It severly limits the things we can do and such, but it works for me and for alot of others.

If we cant packet collect from live anymore, can we still make a live compatible client. I dunno squat about this, but is a question as to allow the community to thrive, we would have to move beyond the original box set sometime as not a whole lot of people would have it. I keep all my EQ stuff packed away, hell, I still have the original box for EQ when it first come out, along with the kunark bundle after that,,, hmmm good times good times.

Oh well, looking forward to seeing this thing in action once its back up. Does the player signup work or is it just there incase of futer implemtation. I never used it when it first come out so I dont have a old account there.
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Old 06-02-2007, 01:50 AM
John Adams
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Quote:
Originally Posted by techguy84
Personally, I would like to see some new content
We are fortunate to have anyone willing to attempt this today, since for the last 2 years not one coder has stepped up to the plate to offer assistance. Learn to crawl before we try sprinting, yes?


Quote:
but is a question as to allow the community to thrive, we would have to move beyond the original box set sometime as not a whole lot of people would have it.
In this age of free information, there's literally nothing that cannot be found on the internet.

Good points, all. But I wouldn't push for modern content until you see a solid base project that everyone can enjoy.
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  #3  
Old 06-02-2007, 05:20 PM
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techguy84
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I'm not pushing. If we just set at Original Box version for the rest of the projects life cycle, I am still super content by that.

It would be intriguing to see things I have never seen before, but if that puts strain on anyone at all, I am not for it. I am one that like people to work at there own pace. I use to manage a restaurant, and this was my motto. Turnover was outrageuos before I took over and with this idea, It dropped tremendously because people were happier, enjoyed work, and didnt feel slave driven.

My main point about the coding the LS and emu for up to date clients was simply to allow those that are currently playing LIVE and started after the original box a oppourtunity to try it out. I know there are several several ways to find a original box of EQ, some not so legit, but even with "those" sites it gets harder and harder to find something of that age when there is more current version out. I did manage to come across a game called LOOM, if anyone remembers that. Back in the 386 days it was pretty popular.

If there is a project like this and the orignal box is all that will do, you may see a surge of sources out there. Ebay and things. We cant point to anything other than Ebay so we cant exactly help boost community population. But where theres a will, there is a way.

Anyhow, I am not going to keep going, for fear of bamnation. Its still a truly exciting time for the EQ2 players though. Why cant it be as easy to code a server for EQ2 as it was for the multiude of variants for WoW. Course blizz was new to the MMORPG scene so shame on them for not sealing and breaking things up a little better. Give it to SOE to prevent fun and free"dom"!


EDIT: After browsing around, I have found around 20 or 30 original box sets on Ebay, so it may not be that hard after all. Best part is there are all selling for under $10!!

Last edited by techguy84; 06-03-2007 at 01:39 AM..
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  #4  
Old 06-11-2007, 08:55 AM
LethalEncounter
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Those logs from two months after the game was released arent going to work. After spending countless hours trying to figure out the spawn packet so that I could log my character into the game using the original client, I am leaning towards using a client from a date where I definately have the logs necessary to create a working client. The problem with this of course is that we would need a way to distribute the files or otherwise noone would be able to play it. Not sure of any other way to do it.
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  #5  
Old 06-11-2007, 09:23 AM
alfa24t
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If you can upload the files I can host for you :P

Just tell me in pm I provide you logs and pass
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  #6  
Old 06-11-2007, 11:31 AM
John Adams
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Quote:
Originally Posted by LethalEncounter
Those logs from two months after the game was released arent going to work. After spending countless hours trying to figure out the spawn packet so that I could log my character into the game using the original client, I am leaning towards using a client from a date where I definately have the logs necessary to create a working client. The problem with this of course is that we would need a way to distribute the files or otherwise noone would be able to play it. Not sure of any other way to do it.
Will any of the expansion pack releases work? I have a DoF disc set here. I think the other expansions have been DD tho, if I recall.

Or, since the project is re-awakening, just put a line in the sand saying "Gotta have a fresh install of [whatever the current combo pack] in order to play EQ2Emu" like we do here for Titanium. I do not think that is an unrealistic requirement.
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  #7  
Old 06-11-2007, 01:08 PM
Kayot
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It is unrealistic if he lacks the packets for that client. The reason we can use Titanium is because the packets were collected for it the day it came out. I however would like a newer client as the addition of the stamina meter made my life so much easer. I wasn't in competition with people who really have no life at all.
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  #8  
Old 06-11-2007, 02:28 PM
LethalEncounter
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We can get live packets decrypted again as of tonight.

I will be working on a packet collector project that should help out quite a bit if we want to use the latest client instead of an old one. What do you guys think about that? After the packet logger is finished, getting packet logs of everything imaginable from the latest client. Then we get a emulator working with that version and never worry about keeping up with live again. If we get enough packet logs, it should be pretty trivial.
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