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  #1  
Old 07-18-2007, 03:02 PM
Strake
Sarnak
 
Join Date: Jul 2007
Posts: 37
Default

The high exp bonus is kind of an apology for all the downtime, but once we get things a little more stable, exp is going back to hard :-p

Enjoy it while you can!,
Dillon
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  #2  
Old 07-18-2007, 07:06 PM
Strake
Sarnak
 
Join Date: Jul 2007
Posts: 37
Default

I lowered the exp a bit - It's still higher than normal, but a guy went from level 1 to 70 in 15 mins :-/
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  #3  
Old 07-19-2007, 03:54 PM
RobSpewack
Fire Beetle
 
Join Date: Jul 2007
Posts: 3
Default

Good lord, I cannot wait to get eqemu running so I can play on this server. Only 1 hour until lunch, then...to EB!
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  #4  
Old 07-19-2007, 05:33 PM
greeko
Fire Beetle
 
Join Date: Mar 2005
Posts: 29
Default

Must have been a ranger with the AE mantle (not sure of the name). I saw a guy zip right through with that thing.
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  #5  
Old 08-10-2007, 08:31 AM
brybear22
Fire Beetle
 
Join Date: May 2007
Posts: 1
Default

testing to see if im activated
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  #6  
Old 08-11-2007, 03:56 AM
mcmetal
Fire Beetle
 
Join Date: Jul 2007
Posts: 6
Default

are tomes working?

also augs?
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  #7  
Old 08-11-2007, 07:55 AM
lanileb
Sarnak
 
Join Date: Jul 2007
Posts: 79
Default

Not at the moment no. Augs *should* be soon.
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  #8  
Old 08-12-2007, 04:36 AM
Chuteboxe
Fire Beetle
 
Join Date: Jul 2007
Posts: 15
Default

Rogue 2.5 is in the works at the moment as well as another rather involved quest for all classes.

Also be on the lookout for upcoming Zone Revamps.
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  #9  
Old 08-12-2007, 05:26 AM
lanileb
Sarnak
 
Join Date: Jul 2007
Posts: 79
Default

I'll post updates here regularly from here on out whenever I got new updates to announce and the status of certain things that we're working on;

New Content:
Druid Epic 2.5
Oartok the Deranged

Content currently in the works:
Custom armor for all classes that will be quested for and killed for
Rogue 2.5
Salden the High/An Enchanted Griffin encounter in potimeA
Revamping Crushbone to turn it into a high level raid zone with fast paced action

Content to be added at a later date:
Epic 2.5 for the remaining classes (way, way down the road)
2 more encounters in PoTimeA and a *special* encounter there that the players will have to discover how to activate
More zones being revamped for levels 65+
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  #10  
Old 08-14-2007, 08:30 PM
qwertyo
Fire Beetle
 
Join Date: Jul 2007
Posts: 4
Default

To respond to making experience slower, that might be a good thing as it would give some sense of achievement to being 75 as anyone who has a few hours to kill can make it to 75 even if they haven't played EQ for years. I like running through guk and mistmoore and other old mid level zones and I find myself constantly making new characters so I can run through those zones again. However, those characters all level up to 75 so quickly that I never get my fill. Still, the fact remains that grinding xp isn't fun and it'd be best if there was some balance between xp being slow enough so that you aren't level 50 within 30 minutes of making a character, but you also weren't left grinding out AA's in potimea. I think mobs can be set to give AA when they are killed from an early Oarlok test, so perhaps revamping a zone so that mobs give increased AA only xp would solve that issue. I'm not completely sure if you can differentiate between AA and regular xp, however, but the finer details I'll leave to the GMs and developers. On the list of things in the works I saw revamping crushbone, that sort of worries me because I love crushbone, but if the mobs were leveled up and I could get my 75s some AA camping a reasonably difficult D'Vinn I'd enjoy that much more than tearing the zone apart as a level 6 with 4k hp and a mage epic pet.

I've also heard talk about nerfing or taking away the sword of truth, and I think thats a good idea. The sword is overpowered and it unbalances DPS. It'd be nice to not see monks or casters running around with gigantic black swords. Some people might complain, but like the prayers nerf it will lead to better class balance when taking down big mobs, which is what the new content is being developed for anyways.

Just some input, besides that, the server is great and I look forward to seeing the new developments in the near future so keep up the good work.


Regards,
Animosity / Cleric / Wraa / Vizage / every character in
<Pantheon>
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  #11  
Old 12-14-2007, 02:43 PM
chucki102
Fire Beetle
 
Join Date: Oct 2007
Posts: 1
Default

wat happened to it?
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  #12  
Old 12-14-2007, 03:49 PM
krusher
Sarnak
 
Join Date: Jan 2003
Location: Grand Rapids, MI
Posts: 90
Default Down for OS update

Server is down for updates. No ETA.

Krusher
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  #13  
Old 12-15-2007, 05:07 AM
bowmaster
Discordant
 
Join Date: Jan 2007
Posts: 300
Default

Whats new in the updates ?
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  #14  
Old 12-15-2007, 05:09 AM
krusher
Sarnak
 
Join Date: Jan 2003
Location: Grand Rapids, MI
Posts: 90
Default

OS updates and a few bug fixes in eqemu.

Server is back online now.

Thanks

Krusher
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  #15  
Old 12-19-2007, 02:01 PM
Adream
Fire Beetle
 
Join Date: Oct 2006
Posts: 1
Default

Love this Server, great thanks to Krusher and his team!!!

Also wanted to get some help from GM to get melee discs for my Rogue Sparks
And was wondering if the problem with the ATK stats can get looked at. It shows only 573 for my lvl 75 with the best lvl 70 armor and weapons
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