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| Misc::Off Topic Want to talk about something that has nothing to do with EverQuest or the emulator? Post here. |

07-12-2007, 10:27 AM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by CrabClaw
I set it up in my TortioseSVN, thanks. It's fun to look at and check out the sql structure, and at least for me, to see how far he's gotten.
We'll see if LE gives it his blessings. 
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Great man, its always fun to see things working . . .thats why we HAVE to keep this thing going.
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-12-2007, 05:05 PM
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Banned
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Join Date: Jan 2002
Posts: 322
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i am just throwing this out as a question so consider me wearing FR 9000 suit.
has anyone done an analysis of the evolution path from EQ1 to EQ2? i mean put the game mechanics aside and just consider the core system. obviously the graphics engines are going to be different but is EQ2 so different?
i suppose the first place to look is how the client/server talk to each other. i would go and look at EQ2 but i have to catch up with EQ1 first and at the rate i learn things it could take a year or five.
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07-12-2007, 10:33 PM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by madborg
i am just throwing this out as a question so consider me wearing FR 9000 suit.
has anyone done an analysis of the evolution path from EQ1 to EQ2? i mean put the game mechanics aside and just consider the core system. obviously the graphics engines are going to be different but is EQ2 so different?
i suppose the first place to look is how the client/server talk to each other. i would go and look at EQ2 but i have to catch up with EQ1 first and at the rate i learn things it could take a year or five.
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The thing is, EQ2EMU is already working, everything needed for developers to start developing the emu is available and working! There is only one problem that we ALL are facing, and that is the fact that from the beta development until now, EQ2 changed their packet encryption. As far a I know (hope) that is the very thing LE is working on right now.
Lets hope im correct.
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-12-2007, 11:10 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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I think there's a little more wrong that just beta packet encryption. No one can log into their own server to start coding and testing.
I'd say that's a show stopper.
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07-13-2007, 08:01 PM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by John Adams
I think there's a little more wrong that just beta packet encryption. No one can log into their own server to start coding and testing.
I'd say that's a show stopper.
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As soon as LE gets back, i would like to help with packet collection/world dump.
I dont know if its still valid, as this was posted about a month ago:
Quote:
Originally Posted by LethalEncounter
We can get live packets decrypted again as of tonight.
I will be working on a packet collector project that should help out quite a bit if we want to use the latest client instead of an old one. What do you guys think about that? After the packet logger is finished, getting packet logs of everything imaginable from the latest client. Then we get a emulator working with that version and never worry about keeping up with live again. If we get enough packet logs, it should be pretty trivial.
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Lets hope he is actually working on that. Give him his own space, but a status report would be really great right now.
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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07-14-2007, 01:35 AM
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Hill Giant
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Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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Excuse me for being curious, but I was working to get a VS8 project file going - is there missing things in the SVN files?
It looks like the 16 errors I generated needed mysql.h (sql), zlib.h (the compession library), and errmsg.h (sql). If I am being totally bonkers and way ahead of myself, nevermind. I'm the type if I see code I can't resist compiling it
If you want I can svn my combined SQL file.
Last edited by CrabClaw; 07-14-2007 at 09:40 AM..
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07-14-2007, 02:05 AM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Do you have your VS8 project setup with the directories and libraries like you would for EQEmu? Sounds like it cannot find the same stuff.
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07-14-2007, 06:40 PM
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Sarnak
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Join Date: Jul 2007
Posts: 40
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Quote:
Originally Posted by CrabClaw
Excuse me for being curious, but I was working to get a VS8 project file going - is there missing things in the SVN files?
It looks like the 16 errors I generated needed mysql.h (sql), zlib.h (the compession library), and errmsg.h (sql). If I am being totally bonkers and way ahead of myself, nevermind. I'm the type if I see code I can't resist compiling it
If you want I can svn my combined SQL file.
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As a mangos developer, I have alot of duties in other areas and I cant attend to this myself.
If you make some progress, pm me with links and Il add it to the SVN.
Thanks 
__________________
[Focus]---> EQ2EMU <---[Focus]
StAy FoCuSSed on EQ2EMU EQ2EMU is alive!,by gods, I swear it!
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