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  #1  
Old 07-16-2007, 11:18 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
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snprintf(tmpstr, sizeof(tmpstr), "%s%s%i", zone, spawn->GetName(),Timer::GetCurrentTime());

This is what was causing my problem. You guys should really remove the zone bit. Alot of people use long names in their npc's names. Perhaps just have the ZONEID instead?
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  #2  
Old 07-17-2007, 09:46 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
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Quote:
Originally Posted by inkubus View Post
snprintf(tmpstr, sizeof(tmpstr), "%s%s%i", zone, spawn->GetName(),Timer::GetCurrentTime());

This is what was causing my problem. You guys should really remove the zone bit. Alot of people use long names in their npc's names. Perhaps just have the ZONEID instead?
What do you mean, "Long Names"? Like first and last? If so, you should use Long_Name <- underscore. The emu will remove the _ character when it displays back.
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  #3  
Old 07-21-2007, 04:17 PM
Topgun1969
Sarnak
 
Join Date: May 2003
Posts: 37
Default Distillates

I keep updating to the newer binaries and the distillates still don't work, i take they are still not working?
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  #4  
Old 07-25-2007, 03:35 PM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
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Quote:
Originally Posted by John Adams View Post
What do you mean, "Long Names"? Like first and last? If so, you should use Long_Name <- underscore. The emu will remove the _ character when it displays back.
I mean names like A_Really_Long_Named_Npc.
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  #5  
Old 09-01-2007, 07:12 AM
gernblan
Discordant
 
Join Date: Aug 2006
Posts: 394
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For one thing, once you create an NPC, you must zone out and back in (or restart the zone) before you can do anything else, such as edit or dbspawn it's ID and add more spawnpoints.

Restarting the zone isn't optional.
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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