Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 07-16-2007, 10:15 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Although it's not as busy as it's been back in '02!, the people that are still here are hard core fans of EQ.

What keep me playing after all this time, like any game I enjoy is to relive the 'live' experiences from way back then on my server, and really enjoy that.

I think there has to be a re-org of the code and establishment so we can plan what needs to be done. It feels like we are running a business without a plan and CEO. I'm willing to help code the emu, but C++ is not my strength. Unfortunately there's no written details on how to make diffs or figure out structs in the source.

I will however remain as the toolman here - as that is my niche, and good tools are like good food - make you feel good inside!

GeorgeS




__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #2  
Old 07-17-2007, 09:41 AM
John Adams
Demi-God
 
Join Date: Jul 2006
Posts: 1,552
Default

GeorgeS, you are on the money. Not so much a complete re-write, or re-structuring, but something needs to be done to allow more people to easily play this emulator, or it may not survive. I do agree the old school, "love EQ for EQ" players are still here and always will be. But in order to draw new attention to those who's first game may not have been EQ, but something else and they want to test-drive what it was like to REALLY have to play a game properly... hunting down nearly extinct copies of Titanium, and the cumbersome setup of the emu leaves a bad taste. Wow that was a run-on statement.

Anyway. For the last year, I have been absorbing EQEmu code, as well as comparing it to many other MMO emulators that seem to be a little more 'modern'. My hopes are that I will suddenly learn something that makes sense and I too can start making C++ changes where needed. I'm totally into it, just lack some of the basic knowledge.

Don't get me wrong, anyone Dev'ing EQEmu. This thing kicks ass, and I for one am very greatful to have discovered it. But, I seriously believe we need more dev attention (from more devs, not the current overworked ones ) and to make things simpler (I am working on one solution now, almost done!)

-J
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:14 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3