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Support::Windows Servers Support forum for Windows EQEMu users.

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  #1  
Old 08-02-2007, 06:50 AM
oghog
Sarnak
 
Join Date: May 2007
Posts: 42
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Check out this:

http://www.eqemulator.net/wiki/wikka...ka=ServerRules

Specifically noting:

Character::LeaveCorpses



Works on my server.
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  #2  
Old 08-02-2007, 08:54 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Endra, there is functionality in the database that goes back years before the current emulator. Anyone running an older version still needs that support. The best thing to consider is, what version of the Emu are you running and what is supported? The changelog.txt file spells that all out. Rules system is slowly replacing many of the old database-stored configurations. That happens to be one of them. But someone running some old code cannot be screwed out of altering their servers Exp modifier just because there is new binaries, eh?
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  #3  
Old 08-02-2007, 10:16 AM
endra
Sarnak
 
Join Date: Jul 2007
Posts: 30
Default rte

So im guessing it uses the rules table to define the stuff and not the variables table? also I tried modifying the setting in game an out of game, the timer is set for 9 hours so... I don't know what is happening. Also getting that pet dupe glitch.
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  #4  
Old 08-02-2007, 11:51 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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Guessing is bad. Reading is better. But no, the Emulator currently uses BOTH - rules and variables (and some hard-coded stuff still I am sure). Rules is relatively new (a year or so I think?) and things are moved from coded/DB settings to Rules as dev time permits. Plus, adding many new customizable options which make each emulator server unique.

Read the changelog.txt that is inside the source package (the one on the website is truncated)
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