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  #1  
Old 08-03-2007, 02:42 PM
Jonathan5
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I think it's because back then Blizz was such a smaller team, but now they've gone so huge with WoW it's unbelieveable. They have many other things to worry about, and a 9 million player count. I don't think they're worried about something like this, lol.
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  #2  
Old 08-04-2007, 06:14 AM
John Adams
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Not to start a debate on which WoW Emulator is better, but I have been following the Ascent (previously Antrix) emulator scene. Though I was majorly disappointed at the dramafest they recently went through with WoWScape and something about donations for favors (kinda sounds like dating to me...), I still think that emulator has the most potential for scalability. I've run both, and I just like the way Ascent is put together from the inside out.

Anyone here is welcome to try it out if you like. Follow the link in my profile to create an account blah blah. If I like you, I might even give you elevated rights (since there is no support whatsoever, it's just a dev/test server). I usually update it when time permits.

Last edited by John Adams; 08-04-2007 at 02:17 PM..
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  #3  
Old 08-04-2007, 01:04 PM
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techguy84
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Pfft... WoWScape. I really dont like them. The simple reason, which is becoming bigger and bigger in that emu scene is the overpriced server cost. Does it really cost 700-1000 bucks a month for a dedicated host. I looked at this and I found one host that was charging that, but thats it. And that was even for a more advanced config than the one they are running on. They take in massive amounts of donations monthly, way beyond the cost of the hosting, so I just wonder were all that extra money goes (not really but you get the point).

Its bad tactics as you shouldnt make a rediculous profit off of something that you did not build yourself. Their 14-15 year old CEO just had to run a few things as root on the dedicated host and away they went. When I was there, they used someone elses DB, the Antrix Emu, and that was it.

Anyhow, I could go on and on but I chooses not to. I put my WoW trial in my deep dark past and never look back.
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  #4  
Old 08-04-2007, 05:25 PM
John Adams
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Quote:
Originally Posted by techguy84 View Post
Does it really cost 700-1000 bucks a month for a dedicated host. I looked at this and I found one host that was charging that, but thats it.
To echo an older sentiment of mine; if you cannot afford to host your own shit, don't expect others to pay for your hobby. I pity the people who pay out the nose for "professional hosting" when 1/2 the time, a cable modem will do the job.

WoWScape and their ilk, I imagine, require tons of bandwidth... so in that respect more than your residential service is required. But still. How can anyone turn an emulator (read: half-assed, half-finished, bug-ridden, unprofessional "copy" of something else) into a profit machine and sleep well at night? It boggles the mind.

My god, I am opinionated.
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  #5  
Old 08-05-2007, 10:58 AM
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techguy84
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Well, I never took bandwidth into account, but i belive that a $1000 month host will surely meet and well exceed their bandwidth issue. I just know that they are taking a fuckload (pardon me) of extra donations in that could easly pay there house bills and dinners at mcdonalds. If they restriced and stop donations at a certain point, that would eb cool, but to exceed that and not give something back to the group of devs that made your little dream server possible is just plain stupid.

If EQ was a bit more popular, and you were makeing $2-3k per month on donations, wouldnt you think some of the devs here should get part of those donations. Thats just me though.

My god, I'm opinionated!
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  #6  
Old 08-05-2007, 10:08 PM
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CrabClaw
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Join Date: Jun 2006
Location: Plane of Knowledge
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I feel the next WoW x-pac will be another boring faction grindfest with some pop culture references thrown in. (The reason I left in the first place. Plus they totally ruined PvP, starting with BG's and crashing and burning the rest of the way with 'Arenas'.)

I feel if you want fun PvP try out Warhammer Online. I still feel instances are the social bane of MMOs though.

I play around with Mangos and it's really really good, is very open source, updated sometimes twice a day, and has gotten a lot better since TBC was released. They recently re-did all their world code and it runs much better. Plus, I like compiling my own code and contributing SQL to the project to help fill things out. Like I do here with quests when I can. It has a good community behind it as well.

Recently they have begun adding support for PostgreSQL (I am set up with 8.4 and am working to port my stuff over.) as a nice open source alternative to MySQL, which is wonderful.

WoWEmu is very bad, most everything does not work and :P I don't want to have to hack my client to get it going - which is a big no-no.

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  #7  
Old 08-06-2007, 02:46 AM
Blakine
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Quote:
Originally Posted by CrabClaw View Post
I still feel instances are the social bane of MMOs though.
I agree, I miss camp checks. Nowadays gamers would not have it though. They are to spoiled. I played warcraft for awhile, and the younger members of my guild laughed at me when I said we used to do raids in EQ without ventrillo and mods. They said it was "impossible". Lol...

Last edited by Blakine; 08-06-2007 at 10:49 AM..
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