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General::Server Discussion Discussion about emulator servers. Do not post support topics here. |

08-04-2007, 04:37 AM
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Sarnak
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Join Date: Jul 2007
Posts: 37
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Quote:
Originally Posted by Damilis
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404 but I must admit that was the funniest 404 message I've ever seen... Long... but funny... I actually read it all 
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08-04-2007, 01:41 PM
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Hill Giant
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Join Date: Dec 2002
Location: Nottingham!!
Posts: 217
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...the UPS looks pale... BUWAHAHAHAHA.
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GM/ServerOP - Shadows of Norrath
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08-06-2007, 06:35 AM
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Discordant
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Join Date: Aug 2006
Posts: 394
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Can't wait for this release! This looks really, REALLY nice!
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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08-10-2007, 08:07 PM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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Ok , here it is, the rar file also contains the linkermap so put that in your eqemu\server\maps folder and then replace your tutorial zone with the rest. I dont have time to finish all the quest im working on for the zone yet so you have to fill it up how you want , Hope ya like it.
New Tutorial Zone
and if you add this to your everquest\resources\waterswap\WaterSwap.config file then you will have new water in that zone
Code:
[NewWaterTutorial]
DiffuseMap=water_c.bmp
NormalMap=water_n.dds
EnvironmentMap=water_e.dds
FresnelBias=0.25
FresnelPower=8.0
ReflectionAmount=0.7
ReflectionColorRed=1.0
ReflectionColorGreen=1.0
ReflectionColorBlue=1.0
BlendColor1Red=0.0
BlendColor1Green=0.04
BlendColor1Blue=0.11
BlendColor1Alpha=1.0
BlendColor2Red=0.0
BlendColor2Green=0.23
BlendColor2Blue=0.17
BlendColor2Alpha=1.0
UVScale=80.0
[tutorial]
ReplaceThis1=Water1.bmp
ReplaceWith1=NewWater
Last edited by Sakrateri; 08-11-2007 at 04:13 AM..
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08-11-2007, 04:30 AM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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hello all,
I'm not sure if i'm doing something wrong but when i tried this zone out, all i'm getting is the Original tutorial zone with some buildings and trees missing. So I guess i'm not to sure what to try next, I probably missed soemthing very simple just can;t seem to find it.
Thanks
~LL~
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08-11-2007, 06:01 AM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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Damn , i messed that up. I forgot a file in there , try the link now. Im sorry.
New Tutorial.
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08-11-2007, 08:17 AM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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This is just unreal, GREAT job!!! The detail that went into this is perfect, thanks so much for sharing this.
~LL~
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08-17-2007, 03:38 AM
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Discordant
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Join Date: Aug 2006
Posts: 394
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THANK YOU!
Very very cool!
Do you happen to have a serverside .map for this too for spellcasting purposes?
Would be really helpful and appreciated!
__________________
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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08-17-2007, 04:00 AM
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Discordant
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Join Date: Aug 2006
Posts: 394
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One other question, please. Is there any chance that you'd release the openzone files for this so that people who want to use it could, perhaps customize it a bit further? For example, maybe change the signs a little... or perhaps add some more or different windows.. or put in more furniture and objects?
You know, stuff like that.
It's an incredible piece of work you did, and it can also serve as an excellent tutorial for a lot more than EQ... it can also serve as a tutorial on Openzone, which could perhaps help more people get into that facet of world building easier.
Especially in terms of trees, which are oh so difficult to do, especially considering there are no zones like this available in OZ format to study (that I know of).
Please consider making the source for this zone available?
__________________
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Keelyeh
Owner, ServerOp and Developer
Jest 4 Server
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
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08-17-2007, 05:14 AM
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Dragon
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Join Date: Mar 2004
Location: England
Posts: 776
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yes I put a linkermap file in with the zip. I dont mind giving out the scene file either but you would need all the textures also that I have. may take a bit for me to get that all into a file and put it up for download.
but anyway , heres a pic of another zone im workin on and i got the trees to work finally thanks to Scorp.

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08-17-2007, 01:43 PM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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@Sakrateri
WOW, That zone looks Great, But then again they all have been great. very talented indeed, Thanks so much for sharing your Hard work.
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