He's right. It IS broken... #npcspawn add and crete aren't working properly. They simply aren't updating the db every time. Seems I can spawn ONE new mob and add or create... then reload the zone and it's there.  
 
Then, if I try to #npcspawn add based off of him, no go. They simply do not happen. 
 
Also, #npcspawn add off of any other mob, no go if I make more than one. 
 
Same with create (not that you'd want to create so many NPCs normally...) 
 
This bug survives even a server reset. Meaning... I can reboot the server and STILL not be able to do any of the above. 
 
I think this broke in 1025. All was well before that. At least it was still ok in 1018. 
		
	
		
		
		
		
		
		
			
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Keelyeh 
Owner, ServerOp and Developer 
Jest 4 Server 
Linux (Jest3 runs on Fedora, our Dev servers usually run on Ubuntu and/or Gentoo), OC-12 Connection = Hella Fast
			 
		
		
		
		
		
		
	
		
		
	
	
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