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  #1  
Old 08-10-2007, 12:22 PM
GeorgeS
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eqitems editor runs at a higher res - you need 1280x1024. I had to make it that way to fit the stuff displayed. I'll work on changing it but it's a huge pain to recode the stuff to fit via modal child windows. The other tools have to work - as they fit within 1024x768. npceditor should be a moveable window so it should be ok.

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Old 08-10-2007, 05:18 PM
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Sakrateri
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you don't have to recode it , I just wanted to make sure there wasn't an easy way to resize them that I was missing. I can use them like they are thanks.
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Old 08-12-2007, 05:03 AM
GeorgeS
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In case you did not see the post - the merchant editor also now supports the same import list functionality.


That adds much more usefulness to each tool, especially the D2 loot maker..


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Old 08-12-2007, 02:15 PM
drakelord
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Thanks much for this update George~ This tool will work wonders for my server, :]
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Old 12-07-2007, 09:50 PM
Terethian
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Smile Great Tool! Question though....

I love the tool it really is a great tool and very nicely done. It is amazing what it can do. I realize people bug you and mention all types of things that they want but what I want as an option in the loot maker makes probably more sense than anything I have seen yet.....

If I check 100% of the mobs to get a 25% chance of dropping this is what happens:

(Of course you know this but I am saying it to compare what I really want it to do.)

Right now the loot maker will do this: Add a brand new loot drop ID to every single mob with a loot table. That means that each separate loot table will get a chance of dropping that ONE item. Now to be honest every time someone kills that same npc it is gonna drop from that one lootdrop which only contains one item......I want a real random loot system.... I want to be able to do this:

Pick 100% mobs to have a 25% chance of dropping from the SAME lootdrop ID AND have that lootdrop ID have a huge list of item ID's. That way the player will never know what is gonna drop. That to me is really what random loot is and is more like diablo IMO. I am not trying to be uncool I love the program you have made it is great!!!! Is it possible you can at some point make the program do what I asked? I took a look at the code myself and I am pretty pathetic. =D I sent you a message regarding this many months ago but never got a reply so I am posting this on the forum. Cheers!
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Old 12-10-2007, 03:24 AM
GeorgeS
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I'll consider this as an option somewhere on the program. I think you are right, but what I wanted was more people to comment on it first.

I'll work out the details for doing this this week and see what sort of changes this is going to create.


Later,
GeorgeS
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Old 12-10-2007, 03:30 AM
GeorgeS
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I did not edit within the 5 min limited, so i'm adding this here -

As a simple workaround (sortof) just rerun the program using the same parameters and for every time you run the query, the NPC's (based on %) will have a random item added each time.




Later,
GeorgeS
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