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  #1  
Old 08-12-2007, 09:47 AM
uncommon
Sarnak
 
Join Date: Feb 2002
Posts: 52
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Last zones i found.. looks like that's all.

Code:
428 : Blacksail Folly					?	?	?
429 : maiden's grave					?	?	?
430 : redfeather isle					?	?	?
431 : the open sea					0	-100    100
432 : the open sea (ok...)				0	-80	50
433 : the open sea (lol ?)				-100	80	50
434 : the open sea....					0	0	50
435 : the open sea					0	-80	50
Can someone who played that expansion explain me why there's 5 zones with just 2 ships in the middle of nothing ?! Cause these are indeed 5 different zones, ships never looks the same.
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  #2  
Old 08-12-2007, 05:57 PM
CrabClaw's Avatar
CrabClaw
Hill Giant
 
Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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Isn't that the Burning Sea zones for the ship v. ship adventures? Not 100% sure.
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  #3  
Old 08-13-2007, 12:11 AM
inkubus
Hill Giant
 
Join Date: Feb 2002
Posts: 146
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The best two things about TBS is the new katta model and air elementals. They look really good!
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  #4  
Old 08-15-2007, 06:43 AM
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techguy84
Discordant
 
Join Date: Apr 2007
Location: Somewhere Safe
Posts: 453
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I am somewhat of a visual buff myself. My biggest beef is not PC and NPC models, but the zones themselves. I load up emu and zone into NQeynos and I just get disgusted by the ground texurtes of the older zones. Its just those that drive me away as I feel like im walking on a watered down painting smeared to hell and back. I think that EQ could hold alot of promise with a major graphical overhaul, but I dont think the engine is going to support alot of nice features. I know though that it could handle higher res textures, and that alone would make for a super significate improvment. At least for me.
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  #5  
Old 08-19-2007, 07:00 AM
wayneg
Fire Beetle
 
Join Date: Aug 2007
Posts: 11
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EQ AE is available in the store where I live, but I couldn't wait so purchased Titanium on ebay yesterday. Woohoo ! Looking forward to checking it out this coming week.
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  #6  
Old 08-27-2007, 03:21 AM
aneriel
Fire Beetle
 
Join Date: Aug 2007
Posts: 14
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After many hours I actually got anniversay edition to work. Only problem was all NPCs and Character models were black. The fix for this was the Titanium rendereffects folder. Other than that I was able to play. If anyone has AE and is wanting to play PM me and i'll help you out anyway I can.
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  #7  
Old 08-27-2007, 05:53 AM
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CrabClaw
Hill Giant
 
Join Date: Jun 2006
Location: Plane of Knowledge
Posts: 191
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Aneriel I think the issue is getting the right opcodes for the patch_Anniversary.conf file so the Emu will communicate with the client without touching the client. I would rather go that route as I do have a working install of T-Ed. already.

((Anyone find the new loading screen ugly? FV looks high, eeesh...))
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