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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...) |

08-14-2007, 03:39 AM
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Sarnak
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Join Date: Dec 2005
Posts: 46
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spell editing
Is there currently a way where u can make your own custom particle effects and import them to use with about any spell? Or i was thinking find a partice effect and swap it with one you made and have it the same name. If it doesnt work just replace the file with the old one?
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12-08-2007, 03:46 PM
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Fire Beetle
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Join Date: Apr 2007
Posts: 14
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Hey all. Sorry for my complete lack of updates on this project. I've been swamped with college all semester and haven't even had time to play, let alone code. However, I have good news. I'm taking a database projects class next semester and the professor has already approved me working on this editor for my project. It's pretty nice to get college credit for working (and playing) on the Emu. =P Classes start around January 15th, and updates will be posted far more regularly. For what it's worth, I think he is going to have me code the program using AJAX (if memory serves). I'd be happy to post source code for the editor as well, so improvements can be made by those better versed in the language.
Also, I again ask for more suggestions as to layout, content, or usage. What are people looking for in a spell editor? I have a good idea of what I want, but since this is a major coding project, I'd also like other people to find it useful and easy to use.
__________________
eventual ServerOp of a less neglected custom legit server
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12-10-2007, 07:08 AM
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Developer
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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Fyi, I started a Wiki page a few months back that has some info about the structure of the spells_us.txt file here. The OpenSpell.xml file from OpenSpell sheds a lot of light as to what fields mean what, even though it is a little out of date. I just did a little cleaning up on it to make it a little easier to read. I would encourage you to contribute any additional findings, so that way we (as a community) don't have to keep reinventing the wheel
I was personally working on a PHP-based spell viewer/possible editor, but because it involves so much, I put it on the back burner. I did however create a PHP script to parse the spells_us.txt file, and insert it into a database table. This at least allows me to get some of the more basic information from the database, like the spell name. The only downside is it required quite a bit of memory to do (somewhere between 128 & 256 MB of memory for the 4.55 MB file) and about 3-5 minutes. Then again, this was also on a pretty low-end server 
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12-10-2007, 07:32 AM
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Hill Giant
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Join Date: Jun 2006
Posts: 142
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Spell editor suggestions
I would like to be able to do the following with a spell editor :
-Really just a nice easy to use filter system for finding and editing entire spell lines per class.
-I'm not completely sure how it is currently set up but what if I want clerics to have a 10 percent decreased casting time and mana cost for healing and buff spells.
-Be able to search and sort spells by class and type of spell. (beneficial, detrimental, etc.)
-Increase or decrease mana cost, damage, duration by "class". (just an expanded wish of #2)
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12-10-2007, 04:26 PM
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Fire Beetle
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Join Date: Apr 2007
Posts: 14
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AndMetal, you win one internet for providing convenient links, as well as for your work.
Soulshot, this will be easy to implement by executing SQL statements. However, this brings up a valid point that I (nor most people) actually have any idea what marks a spell as "beneficial" vs "detrimental" or what classes it is available for, etc. Having a few pre-set statements, as well as guidance in forming your own, will be amazingly useful. A special tab for SQL sounds like the optimal way of doing this so far, depending on how the GUI is actually implemented. Great suggestion.
Speaking of the GUI, any opinions on layout? Granted, all of the stuff I want to do has to be run by the professor (at least for the duration of the class), but I'm pretty sure he will approve.
Keep the suggestions coming, guys.
__________________
eventual ServerOp of a less neglected custom legit server
Last edited by BrainiacVince; 12-11-2007 at 12:30 AM..
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01-07-2008, 01:58 PM
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Demi-God
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Join Date: May 2007
Posts: 1,032
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i realy like the spell editor writen by some german guy - you can find it around
i belive its prety much the only one besides openspell (i think)
if only its bugs could be fixed- it woudl be great - couse otherwise its very very easy to use
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01-07-2008, 05:09 PM
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Fire Beetle
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Join Date: Apr 2007
Posts: 14
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I know which one you're talking about, and I liked it too. The odd thing, every bit of it was in English, except the Windows error messages it popped up. I found it comical to see the German equivalent of "Memory Segment Fault at address 0x320808234". Good times, good times. Honestly, mine probably won't be much different visually from either of the existing ones (heck, they aren't that much different from each other), just more complete in functionality.
__________________
eventual ServerOp of a less neglected custom legit server
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