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  #1  
Old 08-18-2007, 12:29 PM
Foin
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Join Date: Sep 2006
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Awesome zone using it on Come and Play server
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  #2  
Old 08-22-2007, 10:37 PM
gernblan
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What are the odds of REALLY giving this away, as in providing the source files so that we can learn how it all works, as well as giving the community a chance to customize it further?

Please consider this, it would really help the community, I believe.
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  #3  
Old 08-23-2007, 10:15 AM
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Scorpious2k
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Quote:
Originally Posted by gernblan View Post
What are the odds of REALLY giving this away, as in providing the source files so that we can learn how it all works, as well as giving the community a chance to customize it further?

Please consider this, it would really help the community, I believe.
You know that Windcatcher includes several (5 I think) complete zones, source and everything, with openzone (or as a seperate download), don't you?

These are great examples on how things work, and gives something that can be customized.
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Maybe I should try making one of these servers...
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  #4  
Old 08-25-2007, 09:07 AM
gernblan
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Yeah but none with trees that I saw.

Trees and object masks are the hard part of using OZ I think.
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  #5  
Old 08-25-2007, 03:14 PM
Windcatcher
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Huh? All of my zones use trees. The tree objects come with OpenZone and are in the mesh library.
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  #6  
Old 08-25-2007, 04:54 PM
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Sakrateri
Dragon
 
Join Date: Mar 2004
Location: England
Posts: 776
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I think they are talking about how to use different trees and how to get them into Openzone like these.








All of which can be found by searching and asking questions, I had to search long and hard and get some advice from others before I could get them to work (thanks Scorp) and no matter how many models I give them they will not know how to use Openzone correctly without really wanting to and putting the effort forward like I had to. I dont know what exactly this person wants from me but I am happy to give zones I make away and honestly a little upset at them saying "If I REALLY wanted to give stuff away" well i had went through alot of work to give away what i did and now I suggest that if you want more then I have given then get off your butt and LEARN like I had too....thanks
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  #7  
Old 08-25-2007, 05:04 PM
Windcatcher
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(jaw drops)

My God, those are gorgeous. I can't wait to see them ingame in SimpleClient. The gist of tree leaf textures is that they need to be fully-32-bit textures, that is, with alpha transparency. OpenZone has a menu entry that will convert a masked texture to a fully alpha-transparent one (where "masked" means you have a single color representing the transparent areas AND that color exists at the image corners so OpenZone can identify it).
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  #8  
Old 05-01-2009, 03:56 PM
Dreamblox
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Join Date: Apr 2009
Location: Somewhere in the world
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Default CShome mobs!?!?

Nice Sakrateri on adding the original CSHome npc's.
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