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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 08-21-2007, 04:04 PM
gernblan
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Join Date: Aug 2006
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What I meant was that it's difficult to find the door names and door values anywhere, as far as I know there is no master list.

Also, placing doors and objects in zones that are not global is also tough.

How does one browse the object files to find out which door is where (NOT all doors in zones are actually used).

Also, if someone wants to build an object file for a particular zone, how would one go about that? How does one make doors and objects solid? Rocks you can walk right through is rather lame. So are doors (as in doorway doors) that players can walk right through.

No, doors themselves are easy. Everything else about them though is not.
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  #2  
Old 08-22-2007, 11:15 AM
John Adams
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Join Date: Jul 2006
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I live in the s3d files, myself. While confusing, there's lots of cool stuff in there. I am not a big fan of forcing users to download and patch thelr files just to play on my server (which Zeb apparently had, unfortunately) so I have no idea how to repackage. But there are tools up the wazoo for this stuff. Wiki, GeorgeS, Sourceforge, google. =)
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  #3  
Old 08-22-2007, 12:20 PM
gernblan
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I know... and I've been trying for months to make sense out of it.

What I want to do is add custom (non-SoE) objects to the world, or at the very least make objects and doors that should be solid but are not, solid.

What I am saying is that if anyone that knows this stuff would step forward and please make a wiki page or something, it would be very appreciated.
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  #4  
Old 08-22-2007, 07:08 PM
gernblan
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..and the biggest problem I see, and what makes this so difficult, is know what the possible values are (for example, door names that work and what they are).
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