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  #1  
Old 09-13-2007, 05:51 AM
Lalolyen
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lol I never said SoE was non-profit =P However I think the only reason they are keeping their servers alive is for legal reasons. I mean you don't buy a piece of software and cannot use it because they don't provide the service any more =), EULA or no EULA they can be held responsible for that.

Remember that SoE has hotzones and 2x EXP vet aa's/potions. So in a hotzone you get 4x the exp, thats about on target with most of the servers in EMU. Come again now?

Fact is, SoE makes those exp vet aas last for 30 minuites for a reason, not to keep your game play slow but to keep your online time minimal. They don't make hotzones so that if you go to another zone you level slower, they make those hotzones more desireable so they don't have to have to have every zone booted for 200 players that decides to level one to a zone causing nearly every zone to be booted.

Fact is, SoE is minimizing thier costs via these ways. They make the leveling process harder not to keep you playing, (as using those hotzones, potions/vet aas to skip over the tedious leveling) for months on end, but to have the player (YOU) form a sence of pride and accomplishment from those levels and quests you complete so you won't ditch the game even when you have made it to end-game. Again, I could max a character out on live by myself and without pling them in a months time. You pay SoE by the month, you cannot convience me that SoE counts on their slow exp system to keep you playing and paying them money. No way. The endless quests, sense of pride you build yourself, and the relationships you build within the game keeps you paying them, not their slow exp system.

To recap, SoE makes their money by keeping you out of the game, or confining you to certain zones to minimize their expenses while you pay them every month for a fictional character you have a close attachment to =) period.
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  #2  
Old 09-13-2007, 07:21 AM
drakelord
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Nevertheless, I would never be able to take the time to grind out to level 50, 60, 65, etc again. It took me a year just to hit 60. I don't want it to take that long again. I think that might go for most EQ vets who have already gotten to that level, and are just playing to relive the experience.

To sum it up, 60 in 2 days is a no no. But IMO it shouldn't take the full amount of time either.
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  #3  
Old 09-13-2007, 09:18 AM
Lalolyen
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Quote:
Originally Posted by drakelord View Post
Nevertheless, I would never be able to take the time to grind out to level 50, 60, 65, etc again. It took me a year just to hit 60. I don't want it to take that long again. I think that might go for most EQ vets who have already gotten to that level, and are just playing to relive the experience.

To sum it up, 60 in 2 days is a no no. But IMO it shouldn't take the full amount of time either.
We already have a player that plays 2 hours approx per day that has hit level 35 on our server using the hotzones we are providing. The hotzones btw are again live like offering 2x exp. When you start on a new server thats setup to be live like, there is a progression sense that you play with, its not about really reliving EQ, but actually reliving the progression, waking the sleeper etc - Progression.
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Old 09-13-2007, 01:56 PM
boogerific
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OMG! I was trying to end it but.. Lal, I can't believe that *anyone* actually believes that "stuff". I never insinuated that you think Sony is non-profit. No idea where you got that. You didn't read clearly a word I wrote.

Playing in hot zones is both limiting and boring. You'd never see the rest of the game.

Accomplishment. Right. Anyone who needs a feeling of accomplishment needs to do it real life, not in front of a monitor in a game where nothing exists except ones and zeroes.

Sony doesn't give a rat's behind if a player plays or not as long as they get those monthlies, right. But if they *do* play, keep it slow and painstaking so that people will let themselves be convinced as you have.

Idealism is great, but if you don't temper it with some realism, you're setting yourself up for some rude awakenings.
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  #5  
Old 09-14-2007, 01:07 AM
Lalolyen
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So I'm guessing your mom and dad didn't make you do chores to earn your allowances? They just gave it to you? No, I doubt it, most parents go through this ritual to seed the respect for that money in the child's head, to teach them it its not easy to get, and must be respected as such. Most of us has prob often heard this as "learning the value of a dollar".

Exp should be the same, period.
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  #6  
Old 09-14-2007, 03:24 AM
boogerific
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Exactly, you're guessing. You have no idea about my life. Making assumptions about such things regarding anyone will expose your own limited insight.

In my day, parents didn't bribe kids into doing their chores. You did them and it was your *responsibility* to get them done. It was called building character and learning to be responsible, and it worked. You learned the value of a dollar from a *job* (mowing lawns in the neighborhood, paper route, etc). You did a good job and you got a sense of accomplishment from that, not from taking twice or three times longer than it should to get it done. If you got an allowance at all, it was just that; an allowance, not payment for services rendered.

Really, let's leave it alone now.
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  #7  
Old 09-14-2007, 06:54 AM
Lalolyen
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No; money = time period. Thats the point parents teach their kids either by making them get a JOB™ (ie chores, independant work etc) to learn the value of the dollar. Upon learning that value, you realize that money=time, no two ways about it.

Therein and thereby doing so you "program" this in your head by valuing that money you earn. The harder it is to earn, the more you respect it.

I'm 47 years old. I know what it was like growing up on a farm, working for your dad for free/underpaid (like in tobbacco for 25 cents per hour) until he finally decides hes old enough to just give you the farm (no I didn't want the stinking farm =P).

I can drop it there if you wish.
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