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Old 09-13-2007, 01:39 PM
KLS
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Hey what about a rewrite of Fear logic so that it works based off of LOS instead? That way, no path files (that I seriously doubt anyone even remembers how to make) would be required and it could work anywhere there's a .map file
Typically pretty expensive but I've had an idea I've been tossing around in my head I wanna try some time similar to this that I can't really figure out how to explain.
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Old 09-13-2007, 07:52 PM
gernblan
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I imagine it would be... am thinking this can also do worlds of good for fleeing as well.

I SO appreciate your replies, KLS.

Thanks!
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Keelyeh
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Old 09-15-2007, 09:27 AM
gernblan
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Originally Posted by KLS View Post
Typically pretty expensive but I've had an idea I've been tossing around in my head I wanna try some time similar to this that I can't really figure out how to explain.
Been thinking about this.

The expense might not be so bad considering that only a handful of mobs would be in a fear state on any one server at any one time. It just might be worth it if it makes those classes enjoyable and eliminates the exploit of being able to kill mobs that cannot fight back.

I also think it would be important to make sure the feared mob is yelling for help too (at least a switch for it) so that assists can happen as it's running... which is a legit danger of using fear indiscriminately.
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