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Spell Support Broken Spells? Want them Fixed? Request it here.

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  #1  
Old 09-20-2007, 03:47 PM
Theeper
Discordant
 
Join Date: May 2004
Posts: 290
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In spells_us.txt there is a field (around #72) that indicates the type of spell as defined in spdat.h. The PoH spell (666) is to be flagged as 83, which is SE_Teleport. The Abscond spell is type 88 which is SE_Succor.

Also, the 4th field specifies the target zone. Succor type spells all have "same" as the zone. Teleport spells have the actual target zone name.

I believe the coords and heading are around fields 18-21, although I am not clear on that.

spell_effects.cpp checks if the target zone field is set to "same", if so, the client is sent to the zone's safe coords. If it's a zone, it moves the client to the target zone.

It seems like you could change the succor type spells to teleport type and put in the coords and zone name and it should zone you, although I haven't tried it.
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  #2  
Old 12-26-2007, 05:00 AM
Qillz
Fire Beetle
 
Join Date: Nov 2007
Posts: 4
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I have a different issue with the Druid spell Lesser Succor. Everytime my druid casts it, my cleric gets left behind. It has also left my warrior behind, but not every time like the cleric.

FYI, I'm 4-boxing on one PC. The cleric is about 5 levels below my druid. It doesn't matter what zone we are in, who joined the group first or whether all 4 toons are being succorred (I've tried it with just the druid and cleric). I'll continue testing, but so far nothing fixes it.
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