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Old 10-09-2007, 02:40 PM
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Secrets
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Originally Posted by Lalolyen View Post
You do know there is no "one" decompiler for cpp right? =S
I'm aware of that; It's just silly to go about this way.

You're threatening a community with a google search, pretty much.
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Old 10-09-2007, 02:42 PM
Lalolyen
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Originally Posted by Secrets View Post
I'm aware of that; It's just silly to go about this way.

You're threatening a community with a google search, pretty much.
No... Most of the decompilers out there are searchable on Google, but this program does NOT decompile like you said.

Like you reiterated I said, it does make sense of the code after the disassemble.

Again find the threat, or are you one of those gullible and mentally challenged ones that easily falls to one word of slander?
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Old 10-09-2007, 02:48 PM
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Originally Posted by Lalolyen View Post
No... Most of the decompilers out there are searchable on Google, but this program does NOT decompile like you said.

Like you reiterated I said, it does make sense of the code after the disassemble.
As for it being decompiled, yeah, it is able to be decompiled. No question about that. What was the dev team supposed to do, asprotect it in 2000?

My point being, you posted something anyone can access, not an actual workable source. Hence it being the fabled decompiled minilogin, not the minilogin source.

If you want to impress us, don't try and reverse engineer minilogin, play by the rules and just help out on the project, and use that skill to progress the emulator. Surely there's some functions still to be found in eqgame, right?
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