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  #1  
Old 10-29-2007, 02:48 AM
TheLieka
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Join Date: Oct 2004
Location: THE ATL (wut wut)
Posts: 325
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I've been saying this for years, though I know most people think I've lost my mind, I still believe it:

They need to go back and rebuild EverQuest. Put it on a new game engine, and make it the same game as before, or perhaps progress the world a bit, but that's all. Sony has access to McQuaid and most of his old crew again, and they need to rebuild "EverQuest 2" as an actual sequel to Everquest, rather than the post-apocalyptic thug-fest that it is.

They could even go through and release Kunark again, Velious again, then holy shit, they might even be able to complete Luclin and release it, all of this on a new engine with shiny happy graphics. Hopefully they would rethink the expansions after Luclin, but nonetheless, up until that point, I'd be happy.

Current EQLive has pumped out too much content, it's absolutely dwarfing to think about, and the idea of someone starting on EQLive that has never played the game before makes my head hurt. As far as spending time with revamping the zones in EQ is concerned: I agree, why bother? It's stupid. No one cares in EQ1, the servers and content have progressed far beyond these zones.

Ok, Sony, continue putting out crappy expansions and releasing parts of MacroQuest as the EQ client for EQLive, that's fine, but at least put some effort into building something that new players would be interested in (hint: EQ2 and Vanguard isn't it).

Dax
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  #2  
Old 10-29-2007, 11:32 AM
John Adams
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Join Date: Jul 2006
Posts: 1,552
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They did rebuild Everquest.

It's called "Vanguard" now.

~puts on his flame retardant suit~

I agree with what's posted here, but I sorta see why SOE is doing what they do... maybe they are the ones that can't let go of EQ. Or, they are trying to make it to 10 years, so they can hang that on their wall.
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  #3  
Old 10-29-2007, 01:37 PM
RangerDown
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Join Date: Mar 2004
Posts: 1,066
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They probably give the zone rework to an entry-level artist to test his skills. Some say that SWG, with subs having died off post-NGE, is now a "playground" for entry-level programmers to train on, and that's probably what the EQ zones are too.
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  #4  
Old 10-29-2007, 01:57 PM
Theeper
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Join Date: May 2004
Posts: 290
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I ran through Highpass on Live last night and it's horrid maze of dull grey Luclin-esque tunnels now. Dunno how long it's been like that.
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