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  #1  
Old 11-02-2007, 12:31 AM
gernblan
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Incredible!!! Thank You!
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  #2  
Old 11-17-2007, 12:56 AM
gernblan
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This IS INDEED great!

KLS or someone, please, this is SO BADLY needed... can it be committed please?
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  #3  
Old 11-20-2007, 03:17 AM
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cavedude
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I have this up on TGC and it indeed is working wonderfully. It even strips lev off the player if they enter a no lev zone already buffed. Very nice.

This thread should be moved to Development submission, but I'll let Wild know about it.
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  #4  
Old 11-20-2007, 09:39 AM
Angelox
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Thanks Magoth78! I was wondering if you could do the same with SOW? I'm tired of seeing NPC's in dungeons running around on like if they snorted coke - not to mention PC's shouldn't be sowed either.
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  #5  
Old 11-20-2007, 09:55 AM
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That goes for any "indoor" spell. Right now, Druids are really doing pretty well for themselves because they can cast anywhere. A good portion of their spells should be outdoor only. I think there is data in the spell files concerning whether a spell is restricted by indoor/outdoor. Perhaps that can be tapped into and a new column in zone be created?

Last edited by cavedude; 11-20-2007 at 05:59 PM..
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  #6  
Old 11-20-2007, 11:49 AM
KLS
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I was looking for this code a week ago but couldn't find it.. buried in another post apparently.

I'll probably mod it to apply to all indoor type spells.
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  #7  
Old 11-21-2007, 06:22 AM
sfisque
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Quote:
Originally Posted by Angelox View Post
Thanks Magoth78! I was wondering if you could do the same with SOW? I'm tired of seeing NPC's in dungeons running around on like if they snorted coke - not to mention PC's shouldn't be sowed either.
IIRC, Live didnt restrict npc's this way. i remember frog shamans sow'ing up in Sebilis as well as other npcs doing the same in other zones. they may have changed this at some point, but it was always a bone in my craw when i played live.

/em remembers /shouting "SNARE!! SNARE!!! FOR THE LOVE OF GOD, SNARE IT!!!!"

== sfisque
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  #8  
Old 11-27-2007, 07:57 PM
gernblan
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Excellent, thank you!!
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  #9  
Old 04-12-2008, 04:01 PM
Angelox
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Any chance we can get this code in the source?

Thanks in advance
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