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Old 12-11-2007, 03:40 PM
wraithlord98
Sarnak
 
Join Date: Oct 2002
Posts: 53
Default

I still have access to EQLive so can answer questions about it.

What Sony did, (to reduce down time) was to set up a hyper rest mode when you were out of combat for a period of time. If the mob is considered a raid mob, then it would take about 4.5 minutes to put you into "rest mode", if not - it takes roughly 15 seconds.

While in that hyper rest mode, you'd experience an excellerated HP and mana regeneration while sitting - which is broken the minute you get attack, stood up, or entered combat (please note - being on a mount is considered sitting).
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  #2  
Old 12-12-2007, 01:23 AM
soulshot
Hill Giant
 
Join Date: Jun 2006
Posts: 142
Default Warrior

Also another note - not that I'm asking for it nor do I play/cheerlead for warriors, but they had an additional bonus to their regeneration to address the number of hit points they were able to build up. I do not have any specific numbers but I can guarantee that all classes now have an enhanced healing over time downtime and that it especially helped those classes that have an extra regen based on class.

I will see what I can find current number wise on the everquest forums.

-Mard
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  #3  
Old 12-19-2007, 01:00 PM
wraithlord98
Sarnak
 
Join Date: Oct 2002
Posts: 53
Default

I still play on EQLive - and will continue to do so until the emulator has been perfected. So if you have questions - feel free to ask.

Having been involved with the project on and off for ages now - I have to say kudos to the programmers still working hard on this endeavor - it's come a hell of a long way from where it use to be.
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