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Old 12-19-2007, 11:07 AM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
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Posts: 1,988
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Grand Creation has run anywhere from 75 to 125 zones, 20-30 of them are dynamic. Overall, the server handles it just fine. There is nothing spectacular about the specs, Pentium 4 3.0 HT 2GB RAM, bare-bones version of Gentoo (no X)

If there isn't a free zone available, the player will receive a message similar to that zone is not ready to receive visitors yet, and will get dropped to the safe coords of their current zone.
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Old 12-20-2007, 12:40 AM
Bishop4351
Sarnak
 
Join Date: Sep 2006
Location: Texas
Posts: 49
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Good to know people are having success with gentoo it's my favorite distro but I've also got cPanel on this server and it's got a lot of resources in there too. My be time to push those websites elsewhere and kick it up a notch.

I did bump things up to 15 dynamic threads 3 static and it was humming along fine the load average was sitting at the 2 mark but there was still memory and cpu free.

Thanks all!
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Old 12-26-2007, 08:31 AM
John Adams
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Join Date: Jul 2006
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I boot all "common areas" static, and the rest are supported by 20 or so dynamic zones. So that's around 60 total. My FC5 Linux server barely notices. Then again, it's all about server load. When I had Abyss running for a while, with up to 20 players on all over the world, I did see some utilization - but still nothing to make me freak out and think I needed to split my zone servers up.

If you are running a small, private server, nothing really "needs" to be static, unless you're trying the night/day/boat stuff that might be effected by dynamic zones going to sleep.
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