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Old 01-12-2008, 11:16 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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Quote:
Originally Posted by cavedude View Post
Could that also be used to get us valid grid points for fear and flee?
All I'm working on right now is the tool to correct the grid_entries so that mobs stay on the ground and paths between waypoints don't attempt to go under the ground. This should stop the hopping with no need for BestZ checks in the server.

As was discussed in another thread, FNW's Apathing tool takes these grid_entries along with spawn points, fear_hints etc, to build a zone wide pathing grid that could be used for fear, flee, etc.

Although it is related, it is not something I am actively looking at, although I plan to when I feel what I am currently working on is 'done', but that will probably be in a month or two.
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