Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::GeorgeS's Tools

Development::GeorgeS's Tools A forum just for GeorgeS's tools

Reply
 
Thread Tools Display Modes
  #1  
Old 01-25-2008, 08:27 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

ok the deities seem to be in full order now =)

on loregroup , you allreday got the field right, what needs to display is liek on this exmaple here - this is a pic of a random item from life

http://everquest.allakhazam.com/equi...ensleeves.jpeg

as you see on very top it says MAGIC ITEM, followed by LORE ITEM (which means you may only own 1 such item at any given time)

the "lore" of the item can have the following setting to my knowlegde in the "loregroup" field:

-1 this value means item is NOT a lore item and in this case normaly nothing is displayed (or you can display : LORE: NO)

0 this value means this IS a LORE item (LORE: YES)

1 this is value means that item is an EPIC (i belive this put in after Epics 1.5/2.0 to prevent people from not just having 2 identical epics, but from having any extra epics beyond the one they currently have, so once you trasformed Epic 1 into Epic 1.5 - you cannot go and get the Epic 1 again and this way have 2 diffirent Epics)


The elemental part. WHat you currently got displayed on the item info display are the damages which come from:
"elemdmgamt" which correspands with another field "elemdmgtype"

the "elemdmgtype" can have following values:

0 - no extra dmg effect, valeu of "elemdmgamt" is ignored by the game
1 - Magical - the value of "elemdmgamt" field is extra Magical dmg delt
2 - Fire -
3 - Cold -
4 - Poison -
5 - Disease -

so basicly where in item display you show: Elem Dmg: X, I would like to mention which of the "elemdmgtype" its type of


The BANE damage. This one a bit trickier.
There are 2 DIFFIRENT banes types and 2 diffirent bane ammount values fields (4 fields total)

the one you currently have implemented is "banedmgamt" which correspands with "banedmbody" fields, and uses values from npc body types list - like Animal, Undead, Dragon etc.
All what is left to be added here is mention of which body is it next to the dmg you displaying on the item info display


The 2nd Bane.

The 2nd Bane is a RACIAL bane. It comes from 2 fields:

"banedmgraceamt" - a value of how much dmg is been delt
"banedmgrace" - a specific race this value affects (such as Human, Aviak, Wood Elf, Gnoll etc)

hope this clears thigns up =)
Reply With Quote
  #2  
Old 01-29-2008, 07:00 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Thnx for the detailed info - this really helped. I added the requested stuff to the recent build

- 13.4.3 - Added Bane dmg vs bodytype and race and elemental dmg vs. too


GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #3  
Old 01-29-2008, 08:24 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

A flawless work George =)
eveything works perfectly =)
Thanks again =)
Reply With Quote
  #4  
Old 02-01-2008, 05:03 PM
moydock
Discordant
 
Join Date: Jun 2005
Posts: 286
Default

Did you ever figure out how the large 10 digit color # works George? I've been messing around with it trying to make custom colors and I'm not understanding how the number is created.
__________________
-Croup (the rogue)
Creator of Pandemic (PvP-Racewars)
Reply With Quote
  #5  
Old 02-01-2008, 05:22 PM
ChaosSlayer
Demi-God
 
Join Date: May 2007
Posts: 1,032
Default

oh yeas! the COLORS!

I realy would like someone taking a shot at making color editor - or atleast color convertor. I am so tired of looking at dozens and dozens of eq original armors just to find the color I need.
Reply With Quote
  #6  
Old 02-03-2008, 10:07 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Ok, had a bit of time today.

You can now edit COLOR of any item. Click on the little black (or color) box NEXT TO the item icon. Select an item first, then you have access to the color editing tool.

When the tool window shows, the current item color is transfered to the editor and you can edit transparency and/or the color. The tool uses a file called "color_space1.jpg" which has some color space defined. You can also simply make any colors you want or often use and overwrite this picture. (don't change size) - The tool just references what's on the .jpg


Try it out and report back

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #7  
Old 02-04-2008, 05:46 PM
iggi
Sarnak
 
Join Date: Feb 2006
Posts: 62
Default

I have one bug to report,when I try to create multiple copies or a single copy it gives me
Quote:
"Run-time error '-2147217871 (80040e31)' : field 'UNK132' doesn't have a default value"
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:37 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3