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  #1  
Old 01-30-2008, 08:36 AM
narcberry
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Join Date: Mar 2005
Location: Idaho, USA
Posts: 94
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Sorry I don't have an answer to your question. But along those lines, the client loads about twice as many models as are used in some zones. You could use the advice above to remove them and their textures to probably make eq run faster. Or if you are one of those guys that renders the worst possible graphics to speed up your client for pvp or w/e, you could just remove all but 1 and play with everything looking like humans, but at a very fast speed. Sorry, I'm offtopic.
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Last edited by narcberry; 01-30-2008 at 04:39 PM..
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  #2  
Old 04-12-2008, 10:51 PM
Faza
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Join Date: Apr 2008
Posts: 30
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just checking then, there isn't a way to make a race global?

say i want to make everyone on my server a kobald, and they want me to ... how do i add kobald to global?

thanks if any have the magic =)
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  #3  
Old 04-13-2008, 01:19 PM
Valcrist
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Join Date: Aug 2006
Location: NJ
Posts: 85
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I am pretty sure the new Kobold (#455) graphic is already global, unless you want the old one..
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  #4  
Old 04-15-2008, 12:55 PM
Striat
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Join Date: Aug 2006
Posts: 60
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Go into everquest/resources folder. Find Globalload.txt. Open it.

You'll notice quite a few lines. The first one probably is for loading frogloks. Now go down pat loading equip. You should see alot of .eqg's that refer to the model being force loaded. With default titanium install, you should see a
Code:
3,0,TFFF,kbd.eqg,Loading Characters
as well. This loads kobolds globally. The 3 refers to what sequence in the blue loading bar and doesn't seem to really matter.

So, what if you want to add something? For example, the gods alot of times crash zones when you try to forceload them by zone. Find the final Loading Characters tab. For me, it is rap_chr. So, we can add on to it:

Code:
3,0,TFFF,rap_chr,Loading Characters
3,0,TFFF,potimeb_chr,Loading Potimeb models
The description of Loading Characters/Potimeb models doesn't really matter. I believe Secrets posted something about this, but I could not find his post.

*Edited to add http://www.eqemulator.net/wiki/wikka...ka=NewRaceList Check the excel file from jest server in this link. It has all of the model reference you'll need.
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