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  #1  
Old 02-28-2008, 09:01 AM
ven-elexver
Banned
 
Join Date: Dec 2007
Posts: 64
Default

cavedude told me lavastorm for peq Db takes the new lavastorm eqg and the eq titanium we installed has the old so your like me we need the new lavastorm egqfile hope this helps
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  #2  
Old 02-29-2008, 06:39 AM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
Posts: 195
Default Fix

This has been posted a few times, and has been addressed to some extent. the fix is of course to rename your nektulos.eqg file in your client directory to nektulos.eqg.bak

Having said that, I made a batch file to do this automatically if you want to distribute this to your users, feel free to do so, and if you are afraid of what it does, right-click and click edit, and you will see what commands it performs.

This is what you will see in the file:

@echo off

(This makes it so the cmd prompt doesn't display everything it is doing up on the screen)

cd..
cd..
cd..
cd..
cd..
cd..
cd..
cd..

(This changes directory to parent directory a bunch of times, the goal being to get you into C:\ )

cd progra~1

(Changes directory to C:\Program Files (DOS can only handle 8 characters))

cd Sony
cd Everquest

(changes directory to your everquest client folder)

ren nektulos.eqg nektulos.eqg.bak

(changes the filename from nektulos.eqg to nektulos.eqg.bak)

Then it pauses, wanting you to hit any key to exit the program.

So, here is the batch file, compressed using winrar.

http://www.fridgecritter.com/Nek_fix.rar

Hope this helps some people. Don't forget to run this batch file on the same hard drive you installed Everquest.
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  #3  
Old 02-29-2008, 09:22 AM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default

This should also do the same thing with less "fluff":

Code:
ren "C:\Program Files\Sony\EverQuest\nektulos.eqg" nektulos.eqg.bak
However, it would have to be on the C drive and under the Sony folder (when EQ first came out, it was installed to "Program Files\EverQuest", which could pose a problem). You could make it a little more dynamic this way:

Code:
@echo off
CLS

ECHO Locating nektulos.eqg ...
ECHO.
IF EXIST "C:\Program Files\Sony\EverQuest\nektulos.eqg" GOTO C_SONY_EQ
IF EXIST "C:\Program Files\EverQuest\nektulos.eqg" GOTO C_EQ
IF EXIST "D:\Program Files\Sony\EverQuest\nektulos.eqg" GOTO D_SONY_EQ
IF EXIST "D:\Program Files\EverQuest\nektulos.eqg" GOTO D_EQ
IF EXIST "E:\Program Files\Sony\EverQuest\nektulos.eqg" GOTO E_SONY_EQ
IF EXIST "E:\Program Files\EverQuest\nektulos.eqg" GOTO E_EQ

ECHO Unable to locate nektulos.eqg!
GOTO END

:C_SONY_EQ
ECHO Found "C:\Program Files\Sony\EverQuest\nektulos.eqg!"
REN "C:\Program Files\Sony\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:C_EQ
ECHO Found "C:\Program Files\EverQuest\nektulos.eqg"
REN "C:\Program Files\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:D_SONY_EQ
ECHO Found "D:\Program Files\Sony\EverQuest\nektulos.eqg"
REN "D:\Program Files\Sony\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:D_EQ
ECHO Found "D:\Program Files\EverQuest\nektulos.eqg"
REN "D:\Program Files\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:E_SONY_EQ
ECHO Found "E:\Program Files\Sony\EverQuest\nektulos.eqg"
REN "E:\Program Files\Sony\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:E_EQ
ECHO Found "E:\Program Files\EverQuest\nektulos.eqg"
REN "E:\Program Files\EverQuest\nektulos.eqg" nektulos.eqg.bak
IF ERRORLEVEL 1 (ECHO Rename failed!) ELSE (ECHO Renamed nektulos.eqg to nektulos.eqg.bak)
GOTO END

:END
ECHO.
PAUSE
This will search drives C, D, and E in both Sony\EverQuest and EverQuest for nektulos.eqg. It will rename the first one it sees and give some semi-useful output based on what happens.

I'm sure there's a way to make it even more dynamic, but that's a little over my head at the moment.
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  #4  
Old 02-29-2008, 10:52 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

I've not really played with DOS batch files, but I was bored and did a bit of research:

Code:
for /r c:\ %%a in (*.eqg) do if %%~na.eqg == nektulos.eqg rename %%a %%~na.eqg.bak
Should rename any file called nektulos.eqg to nektulos.eqg.bak anywhere on your C: drive. This should work on Win2K/XP or Vista (I only tested it on Vista).

%%~na is equivalent to `basename` in Linux. I found this info from this link:

http://www.student.oulu.fi/~vtatila/batch_tutorial.html
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  #5  
Old 02-29-2008, 12:59 PM
Fridgecritter
Hill Giant
 
Join Date: Feb 2008
Posts: 195
Default Rofl

I just thought it would be easier just to let someone download the .bat file and use it, but you're right... Give a man a fish, and you feed him for one night, teach a man to fish, and you feed him for a lifetime.

I guess I should have posted the exact code of the batch file so people could learn from it, but anyhow, if all they want is a quick fix, or they don't want to learn batch scripting, and just want to be able to zone to Nektulos, then I guess they can use my download.

Those are interesting ways to do the same thing two different ways btw. good stuff. That is a very good batch tutorial as well. Thanks for the link.
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  #6  
Old 09-15-2008, 03:16 AM
Babul
Sarnak
 
Join Date: Sep 2008
Location: Rome
Posts: 37
Default

I have renamed the nektulos.eqg file and I am able to see the zone but i noticed every time i try to cast a spell on a mob there i get spell interrupted you are unable to see your target,..

If i attack the mob with a knife is ok. So it seems there is some problem with Z coordinates how to fix this?


thanks
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  #7  
Old 09-15-2008, 04:03 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

You need the correct .map file for the zone in your eqemu/maps directory. If it is trying to use the new .map file, it won't work properly.
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