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Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here. |

03-03-2008, 02:10 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by loglos
I hit go away tonight and the pet went poof. I'm on the latest build. I was playing an enchanter.
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I can't get that to work, can any verify if they can or can't?
Maybe it's my UI ( I always use old one), what UI where you using?
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03-03-2008, 04:20 PM
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Discordant
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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Quote:
Originally Posted by Angelox
I can't get that to work, can any verify if they can or can't?
Maybe it's my UI ( I always use old one), what UI where you using?
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It does not work for me either with fresh installed titanium client and latest build  I use the New UI that it comes with
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03-04-2008, 09:04 PM
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Administrator
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Join Date: Sep 2006
Posts: 1,348
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I'll fix this.
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03-05-2008, 05:25 PM
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Developer
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Join Date: Apr 2003
Posts: 589
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There is nothing to "fix" here.
Rank 2 of Animation Empathy AA is what gives enchanter class access to /pet goaway. Until an enchanter earns this rank, you can get rid of your pet by either letting it die in combat or cast the spell "reclaim energy"
This feature is in fact working as intended.
__________________
Read my developer notes at my blog.
Quote:
If it's not on IRC, it ain't l33t!
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03-05-2008, 05:46 PM
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Administrator
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Join Date: Sep 2006
Posts: 1,348
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I'll look into getting the window to match up with the AAs we have then.
Last edited by KLS; 03-06-2008 at 01:59 AM..
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03-05-2008, 06:27 PM
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Accomplished Programmer
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Join Date: Nov 2006
Location: Honolulu, HI
Posts: 91
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Is the invis part still an issue? (ie, should invis kill pets and break charm?)
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03-06-2008, 01:11 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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I still have access to live accounts, I made a chanter to level 2 this morning, and made the first pet-
Here's the current "live" status on this;
The "pet go away" command does work and is the only command he has available - I think what happened was, they gave this "pet go away" ability to the chanter when they made it so inv wouldn't affect pet.
Invisiblity does not affect the pet, as he remains regardless (it would be nice to have this optional, for those who are working with "classic" servers.
If I log to character screen and come back, pet stays - but if log out to desktop and comeback after certain time has past, pet will be gone (didn't have time to test how long). so this is on a timer of some sort.
The pet really needs to "poof" when you log out, else the AA (any caster pet) for suspending him will not be needed (currently on EqEmu, you can comeback with a fully equipped pet any time you want).
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03-06-2008, 01:35 AM
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The PEQ Dude
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Join Date: Apr 2003
Location: -
Posts: 1,988
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Quote:
Originally Posted by Knightly
Is the invis part still an issue? (ie, should invis kill pets and break charm?)
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Invis/hide will not kill normal pets, however casting it will break Charm. I confirmed it on Live.
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03-06-2008, 10:53 AM
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Developer
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Join Date: Apr 2003
Posts: 589
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Not its not an issue. Invis should NOT kill pets.. But it SHOULD break charm.
__________________
Read my developer notes at my blog.
Quote:
If it's not on IRC, it ain't l33t!
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03-07-2008, 02:07 PM
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Sarnak
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Join Date: Feb 2008
Posts: 51
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Quote:
Originally Posted by Angelox
I can't get that to work, can any verify if they can or can't?
Maybe it's my UI ( I always use old one), what UI where you using?
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I'm using all the standard stuff. Whatever came with titanium and the latest code and data.
It does work. I have used it repeatedly. I also tried with a beastlord and that worked. Just click "Go Away" on the pet dialog and it goes.
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03-08-2008, 04:47 AM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Quote:
Originally Posted by loglos
I'm using all the standard stuff. Whatever came with titanium and the latest code and data.
It does work. I have used it repeatedly. I also tried with a beastlord and that worked. Just click "Go Away" on the pet dialog and it goes.
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The "go away" problem, is enchanter only.
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03-08-2008, 03:01 PM
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Sarnak
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Join Date: Feb 2008
Posts: 51
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Quote:
Originally Posted by Angelox
The "go away" problem, is enchanter only.
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Oh. I don't have a problem with any of the pet classes. I've used it with Enc, Bst and Nec with no problem. I don't know why my enc works.
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